Example #1
0
    // Use this for initialization
    void Start()
    {
        mat = new Material(Shader.Find("Custom/TVCRTShader"));

        GetComponent <MeshRenderer>().sharedMaterial = mat;

        InitPropertyIDs();
        OnValidate();

        tvCameraController = GameObject.FindObjectOfType <TVCameraController>();

        tvCameraController.SetRenderTexture();
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        if (Instance == null)
        {
            Instance = this;
        }

        tranCameraPositions = new Transform[goCameraPositions.transform.childCount];
        for (int i = 0; i < goCameraPositions.transform.childCount; ++i)
        {
            tranCameraPositions[i] = goCameraPositions.transform.GetChild(i).transform;
        }

        rtTimer = 0;

        SetCameraPosition(0);
    }