Example #1
0
    public static TSQuaternion Inverse(TSQuaternion rotation)
    {
        FP invNorm = FP.One / ((rotation.x * rotation.x) + (rotation.y * rotation.y) + (rotation.z * rotation.z) + (rotation.w * rotation.w));

        return(TSQuaternion.Multiply(TSQuaternion.Conjugate(rotation), invNorm));
    }