/** * @brief Returns all {@link TSCollider2D} within a capsule area. Returns null if there is none. * * @param point Center of the capsule in world space. * @param size Size of the capsule. * @param direction If it is a vertical or horizontal capsule. * @param angle Rotation angle in degrees of the capsule. **/ public static TSCollider2D[] OverlapCapsuleAll(TSVector2 point, TSVector2 size, TSCapsuleDirection2D direction, FP angle) { return((TSCollider2D[])_OverlapCapsule(point, size, direction, angle, Physics2D.BodySpecialSensor.ActiveAll)); }