Example #1
0
        public GameOverScreen(Texture2D spriteSheet, TRexRunnerGame game)
        {
            _textSprite = new Sprite(
                spriteSheet,
                GAME_OVER_TEXTURE_POS_X,
                GAME_OVER_TEXTURE_POS_Y,
                GAME_OVER_SPRITE_WIDTH,
                GAME_OVER_SPRITE_HEIGHT
                );

            _buttonSprite = new Sprite(
                spriteSheet,
                BUTTON_TEXTURE_POS_X,
                BUTTON_TEXTURE_POS_Y,
                BUTTON_SPRITE_WIDTH,
                BUTTON_SPRITE_HEIGHT
                );

            _game = game;
        }