static int _m_Cull(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshProUGUI gen_to_be_invoked = (TMPro.TextMeshProUGUI)translator.FastGetCSObj(L, 1); { UnityEngine.Rect _clipRect; translator.Get(L, 2, out _clipRect); bool _validRect = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.Cull(_clipRect, _validRect); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }