public void CMD_GiveMoney(Client client, string username, double amount) { if (client.Name.ToLower() == username) { client.SendChatMessage($"You can't give yourself money."); return; } TLPlayerStats sendingPlayerStats = TLPlayerHelper.GetPlayerStats(client); TLPlayer recevingPlayerInfo = db.GetSingle <TLPlayer>("username", username).Result; if (recevingPlayerInfo == null) { client.SendChatMessage("That username does not exist"); return; } TLPlayerStats receivingPlayerStats = db.GetSingle <TLPlayerStats>("username", recevingPlayerInfo.Username).Result; if (receivingPlayerStats == null) { Console.WriteLine($"{recevingPlayerInfo.Username} does not have TLPlayerStats table."); return; } bool sentMoney = sendingPlayerStats.SubMoney(amount); if (!sentMoney) { client.SendChatMessage("~r~You dont not have the sufficient funds for that."); return; } receivingPlayerStats.AddMoney(amount); db.Update <TLPlayerStats>(sendingPlayerStats.Id, "money", sendingPlayerStats.money.ToString()); db.Update <TLPlayerStats>(receivingPlayerStats.Id, "money", receivingPlayerStats.money.ToString()); client.SendChatMessage($"You sent ${amount} to {recevingPlayerInfo.Username}"); UpdateMoneyEvent.Update_Money(client); Client receivingPlayerClient = NAPI.Player.GetPlayerFromName(username); if (receivingPlayerClient == null) { return; } UpdateMoneyEvent.Update_Money(receivingPlayerClient); }
public void CMD_AddBalance(Client client, double amount) { TLPlayerStats playerStats = TLPlayerHelper.GetPlayerStats(client); if (playerStats == null) { return; } bool result = playerStats.AddMoney(amount); db.Update <TLPlayerStats>(playerStats.Id, "money", amount.ToString()); if (result) { client.SendChatMessage($"~g~You recieved ${amount}"); } else { client.SendChatMessage($"~r~Something went wrong."); } UpdateMoneyEvent.Update_Money(client); }