private void Start() { this.controller = base.GetComponent <TITAN_CONTROLLER>(); foreach (HERO hero in FengGameManagerMKII.heroes) { if (hero.photonView.owner == this.basePV.owner) { hero.horse = this; break; } } }
private void Start() { this.controller = base.gameObject.GetComponent <TITAN_CONTROLLER>(); }
private void Start() { controller = gameObject.GetComponent <TITAN_CONTROLLER>(); }