void ChangeStringValue(string value)
    {
        TGameData <SGameSaveTest> .Data.m_Value = value;
        TGameData <SGameSaveTest> .Save();

        OnValueChange();
    }
    void OnReset()
    {
        TGameData <SGameSaveTest> .Reset();

        TGameData <SGameSaveTest> .Save();

        OnValueChange();
    }
    void InsertInteger()
    {
        TGameData <SGameSaveTest> .Data.m_Integerss.Add(new SGameTestItem(Random.Range(-5, 5)));

        TGameData <SGameSaveTest> .Save();

        OnValueChange();
    }
    void Awake()
    {
        m_StringField = transform.Find("StringField").GetComponent <InputField>();
        m_StringField.onValueChanged.AddListener(ChangeStringValue);
        m_CurrentData = transform.Find("CurrentData").GetComponent <Text>();
        transform.Find("InsertInteger").GetComponent <Button>().onClick.AddListener(InsertInteger);
        transform.Find("Reset").GetComponent <Button>().onClick.AddListener(OnReset);
        Debug.Log("File Path:" + TGameData <SGameSaveTest> .s_FilePath);
        TGameData <SGameSaveTest> .Init();

        OnValueChange();
    }