public override void TestFixtureSetUp() { base.TestFixtureSetUp(); _chunk = TFChunk.CreateNew(Filename, 4096, 0, 0, isScavenged: true); _chunk.CompleteScavenge(new PosMap[0]); _chunk.CacheInMemory(); }
public override void TestFixtureSetUp() { base.TestFixtureSetUp(); _chunk = TFChunk.CreateNew(Filename, 4096, 0, 0, isScavenged: true, inMem: false, unbuffered: false, writethrough: false); _chunk.CompleteScavenge(new PosMap[0]); _chunk.CacheInMemory(); }
public override void TestFixtureSetUp() { base.TestFixtureSetUp(); _chunk = TFChunkHelper.CreateNewChunk(Filename, isScavenged: true); _chunk.CompleteScavenge(new PosMap[0]); }