public override void TestFixtureSetUp()
 {
     base.TestFixtureSetUp();
     _chunk = TFChunk.CreateNew(Filename, 4096, 0, 0, isScavenged: true);
     _chunk.CompleteScavenge(new PosMap[0]);
     _chunk.CacheInMemory();
 }
 public override void TestFixtureSetUp()
 {
     base.TestFixtureSetUp();
     _chunk = TFChunk.CreateNew(Filename, 4096, 0, 0, isScavenged: true, inMem: false, unbuffered: false, writethrough: false);
     _chunk.CompleteScavenge(new PosMap[0]);
     _chunk.CacheInMemory();
 }
Example #3
0
 public override void TestFixtureSetUp()
 {
     base.TestFixtureSetUp();
     _chunk = TFChunkHelper.CreateNewChunk(Filename, isScavenged: true);
     _chunk.CompleteScavenge(new PosMap[0]);
 }