public void initialize(int capacity) { MaxConnectedClientLimit = capacity; socketListener = new SocketListener(capacity, (int)TCPCmdPacketSize.RECV_MAX_SIZE); socketListener.SocketClosed += SocketClosed; socketListener.SocketConnected += SocketConnected; socketListener.SocketReceived += SocketReceived; socketListener.SocketSended += SocketSended; _tcpClientPool = TCPClientPool.getInstance(); _tcpClientPool.initialize(100); _tcpLogClientPool = TCPClientPool.getLogInstance(); _tcpLogClientPool.initialize(100); tcpInPacketPool = new TCPInPacketPool(capacity); /*tcpOutPacketPool = new TCPOutPacketPool(capacity);*/ TCPOutPacketPool.getInstance().initialize(capacity); tcpOutPacketPool = TCPOutPacketPool.getInstance(); dictInPackets = new Dictionary <TMSKSocket, TCPInPacket>(capacity); tcpSessions = new Dictionary <TMSKSocket, TCPSession>(); TCPCmdDispatcher.getInstance().initialize(); #if UseTimer taskExecutor = new ScheduleExecutor(0); #else taskExecutor = new ScheduleExecutor(1); #endif taskExecutor.start(); }
public void initialize(int capacity) { socketListener = new SocketListener(capacity, (int)TCPCmdPacketSize.MAX_SIZE / 4); socketListener.SocketClosed += SocketClosed; socketListener.SocketConnected += SocketConnected; socketListener.SocketReceived += SocketReceived; socketListener.SocketSended += SocketSended; tcpInPacketPool = new TCPInPacketPool(capacity); /* tcpOutPacketPool = new TCPOutPacketPool(capacity * 5);*/ tcpOutPacketPool = TCPOutPacketPool.getInstance(); tcpOutPacketPool.initialize(capacity * 5); TCPCmdDispatcher.getInstance().initialize(); dictInPackets = new Dictionary <Socket, TCPInPacket>(capacity); gameServerClients = new Dictionary <Socket, GameServerClient>(); }