/// <summary> /// Reads the data from a memory buffer into this packet object. /// </summary> /// <param name="data">The data to be read.</param> /// <remarks> /// Decodes the raw data into usable information. /// </remarks> public override void ReadData(TCNetBinaryReader data) { base.ReadData(data); data.ReadByte(); LoopIn = data.ReadNetworkTime(); LoopOut = data.ReadNetworkTime(); }
/// <summary> /// Reads the data from a memory buffer into this packet object. /// </summary> /// <param name="data">The data to be read.</param> /// <remarks> /// Decodes the raw data into usable information. /// </remarks> public override void ReadData(TCNetBinaryReader data) { base.ReadData(data); DataSize = data.ReadNetwork32(); TotalPackets = data.ReadNetwork32(); PacketNumber = data.ReadNetwork32(); DataClusterSize = data.ReadNetwork32(); long readPosition = DataClusterSize; List <BeatData> beats = new List <BeatData>(); while (readPosition > 7) { BeatData beat = new BeatData(); beat.BeatNumber = data.ReadNetwork16(); beat.BeatType = (BeatTypes)data.ReadByte(); data.ReadByte(); beat.BeatTimeStamp = data.ReadNetworkTime(); beats.Add(beat); readPosition -= 8; } Beats = beats; }
/// <summary> /// Reads the data from a memory buffer into this packet object. /// </summary> /// <param name="data">The data to be read.</param> /// <remarks> /// Decodes the raw data into usable information. /// </remarks> public override void ReadData(TCNetBinaryReader data) { base.ReadData(data); Layer[] layers = new Layer[] { Layer1, Layer2, Layer3, Layer4, LayerA, LayerB, LayerM, LayerC }; //Current Time foreach (var layer in layers) { layer.CurrentTime = data.ReadNetworkTime(); } //Total Time foreach (var layer in layers) { layer.TotalTime = data.ReadNetworkTime(); } //Beat Marker foreach (var layer in layers) { layer.BeatMarker = data.ReadByte(); } //Layer State foreach (var layer in layers) { layer.State = (DeckState)data.ReadByte(); } //On Air foreach (var layer in layers) { layer.OnAir = data.ReadBoolean(); } data.ReadBytes(42); }