private void CBboots_SelectedIndexChanged(object sender, EventArgs e) { if (CBboots.SelectedItem != null) { TBitem.Clear(); TBequiped.Clear(); Boots boots = (Boots)CBboots.SelectedItem; viimeksivalittu = boots; Naytabootsit(boots, CBboots); } }
private void CBweapons_SelectedIndexChanged(object sender, EventArgs e) { if (CBweapons.SelectedItem != null) { TBitem.Clear(); TBequiped.Clear(); weapon ase = (weapon)CBweapons.SelectedItem; viimeksivalittu = ase; Naytaweapon(ase, CBweapons); } }
private void CBbelts_SelectedIndexChanged(object sender, EventArgs e) { if (CBbelts.SelectedItem != null) { TBitem.Clear(); TBequiped.Clear(); Belt belt = (Belt)CBbelts.SelectedItem; viimeksivalittu = belt; Naytabeltti(belt, CBbelts); } }
private void CBgloves_SelectedIndexChanged(object sender, EventArgs e) { if (CBgloves.SelectedItem != null) { TBitem.Clear(); TBequiped.Clear(); Gloves glove = (Gloves)CBgloves.SelectedItem; viimeksivalittu = glove; Naytaglovet(glove, CBgloves); } }
private void CBrings_SelectedIndexChanged(object sender, EventArgs e) { if (CBrings.SelectedItem != null) { TBitem.Clear(); TBequiped.Clear(); Ring ring = (Ring)CBrings.SelectedItem; viimeksivalittu = ring; Naytaringi(ring, CBrings); } }
private void CBbody_SelectedIndexChanged(object sender, EventArgs e) { if (CBbody.SelectedItem != null) { TBitem.Clear(); TBequiped.Clear(); Body armor = (Body)CBbody.SelectedItem; viimeksivalittu = armor; Naytabodyarmor(armor, CBbody); } }
private void CBhelmet_SelectedIndexChanged(object sender, EventArgs e) { if (CBhelmet.SelectedItem != null) { TBitem.Clear(); TBequiped.Clear(); Helmet helmet = (Helmet)CBhelmet.SelectedItem; viimeksivalittu = helmet; Naytahelmet(helmet, CBhelmet); } }