private void SaveData(object sender, EventArgs e) { if (manualChanged == false) { TActionIntervalScale myAction = (TActionIntervalScale)this.action; myAction.type = (TActionIntervalScale.ActionType)cmbType.SelectedIndex; myAction.duration = (long)nudDuration.Value; myAction.scale = new SizeF((float)nudScaleX.Value, (float)nudScaleY.Value); myAction.easingType = (TEasingFunction.EasingType)cmbEasingType.SelectedIndex; myAction.easingMode = (TEasingFunction.EasingMode)cmbEasingMode.SelectedIndex; base.SaveData(); } }
public override void LoadData() { // set manualChanged flag manualChanged = true; // load action data TActionIntervalScale myAction = (TActionIntervalScale)this.action; cmbType.SelectedIndex = (int)myAction.type; nudDuration.Value = (decimal)myAction.duration; nudScaleX.Value = (decimal)myAction.scale.Width; nudScaleY.Value = (decimal)myAction.scale.Height; cmbEasingType.SelectedIndex = (int)myAction.easingType; cmbEasingMode.SelectedIndex = (int)myAction.easingMode; // clear mnualChanged flag manualChanged = false; }