} //스페이스바를 통한 이동 private void OnTriggerEnter2D(Collider2D col) { if (col.tag == "Gasi" && gasiManager.gasiOn == true) { systemMain.CollideToEnemy(); } }
private void OnCollisionEnter2D(Collision2D col) { if (col.gameObject.tag == "Map") { transform.position = new Vector3(Random.Range(0f, 1280f / 32f), Random.Range(5.7f, 6.2f), -5.0f); } if (col.gameObject.tag == "Player") { systemMain.CollideToEnemy(); transform.position = new Vector3(Random.Range(0f, 1280f / 32f), Random.Range(5.7f, 6.2f), -5.0f); } }