Example #1
0
    /// <summary>
    /// Update the text and the label by grabbing it from the iOS/Android keyboard.
    /// </summary>

    void Update()
    {
        if (mKeyboard != null)
        {
            //by ZZH
            //string text = mKeyboard.text;
            bool editThis = this.selected || UICamera.selectedObject == null ||
                            UICamera.selectedObject.GetComponent <UIInput>() == null;
            if (editThis)
            {
                string text = mKeyboard.text.Replace(new string((char)8198, 1), "");
                text = SystemFunction.ReplaceEmoji(text);
                if (mText != text)
                {
                    mText = "";

                    for (int i = 0; i < text.Length; ++i)
                    {
                        char ch = text[i];
                        if (validator != null)
                        {
                            ch = validator(mText, ch);
                        }
                        if (ch != 0)
                        {
                            mText += ch;
                        }
                    }

                    if (maxChars > 0 && mText.Length > maxChars)
                    {
                        mText = mText.Substring(0, maxChars);
                    }
                    UpdateLabel();
                    if (mText != text)
                    {
                        mKeyboard.text = mText;
                    }
                    SendMessage("OnInputChanged", this, SendMessageOptions.DontRequireReceiver);
                }
            }

            if (mKeyboard.done)
            {
                mKeyboard = null;
                current   = this;
                if (onSubmit != null)
                {
                    onSubmit(mText);
                }
                if (this.selected)
                {
                    if (eventReceiver == null)
                    {
                        eventReceiver = gameObject;
                    }
                    eventReceiver.SendMessage(functionName, mText, SendMessageOptions.DontRequireReceiver);
                }
                current  = null;
                selected = false;
            }

            if (!editThis)
            {
                this.UpdateLabel();
                this.mKeyboard = null;
                this.OnSelect(false);
            }
        }
    }