Example #1
0
        private void mainFragment_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            if (Math.Abs(e.CumulativeManipulation.Translation.X) < 0)
            {
                return;
            }
            if (e.CumulativeManipulation.Translation.X >= _listFragment.Width)
            {
                mainFragment_ManipulationCompleted(this, null);
                return;
            }

            _deltaTransform.X             = -_listFragment.Width + e.CumulativeManipulation.Translation.X;
            _listFragment.RenderTransform = _deltaTransform;
            MoveShadowFragment(e.CumulativeManipulation.Translation.X);
        }
        void winControl_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            // Left to Right:   +X
            // Right to Left:   -X
            // Top to Bottom:   +Y
            // Bottom to Top:   -Y

            // get the movement both directionally and absolute val
            var delX = e.CumulativeManipulation.Translation.X;
            var absX = Math.Abs(delX);
            var delY = e.CumulativeManipulation.Translation.Y;
            var absY = Math.Abs(delY);

            // calculate how much change will trigger an action based on the control's size
            var upDownMinDelta    = this.ActualHeight * deltaPercentage;
            var leftRightMinDelta = this.ActualWidth * deltaPercentage;

            //System.Diagnostics.Debug.WriteLine("X: {0}, Y: {1}", delX, delY);

            if (absX > absY && absX > leftRightMinDelta)
            {
                if (delX < 0)
                {
                    this.Element.OnSwipeLeft();
                }
                else
                {
                    this.Element.OnSwipeRight();
                }
                e.Complete();
            }
            else if (absY > absX && absY > upDownMinDelta)
            {
                if (delY < 0)
                {
                    this.Element.OnSwipeUp();
                }
                else
                {
                    this.Element.OnSwipeDown();
                }
                e.Complete();
            }
        }
Example #3
0
        private void viewport_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            if (e.PinchManipulation != null)
            {
                double newWidth, newHieght;


                if (m_Width < m_Height)  // box new size between image size and viewport actual size
                {
                    newHieght = m_Height * m_Zoom * e.PinchManipulation.CumulativeScale;
                    newHieght = Math.Max(viewport.ActualHeight, newHieght);
                    newHieght = Math.Min(newHieght, m_Height);
                    newWidth  = newHieght * m_Width / m_Height;
                }
                else
                {
                    newWidth  = m_Width * m_Zoom * e.PinchManipulation.CumulativeScale;
                    newWidth  = Math.Max(viewport.ActualWidth, newWidth);
                    newWidth  = Math.Min(newWidth, m_Width);
                    newHieght = newWidth * m_Height / m_Width;
                }


                if (newWidth < m_Width && newHieght < m_Height)
                {
                    // Tells image positione in viewport (offset)
                    MatrixTransform transform = image.TransformToVisual(viewport) as MatrixTransform;
                    // Calculate center of pinch gesture on image (not screen)
                    Point pinchCenterOnImage = transform.Transform(e.PinchManipulation.Original.Center);
                    // Calculate relative point (0-1) of pinch center in image
                    Point relativeCenter = new Point(e.PinchManipulation.Original.Center.X / image.Width, e.PinchManipulation.Original.Center.Y / image.Height);
                    // Calculate and set new origin point of viewport
                    Point newOriginPoint = new Point(relativeCenter.X * newWidth - pinchCenterOnImage.X, relativeCenter.Y * newHieght - pinchCenterOnImage.Y);
                    viewport.SetViewportOrigin(newOriginPoint);
                }

                image.Width  = newWidth;
                image.Height = newHieght;

                // Set new view port bound
                viewport.Bounds = new Rect(0, 0, newWidth, newHieght);
            }
        }
Example #4
0
        private void ViewportControl_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            if (e.PinchManipulation != null)
            {
                double newWidth, newHieght;

                if (m_Width < m_Height)
                {
                    newHieght = m_Height * m_Zoom * e.PinchManipulation.CumulativeScale;
                    newHieght = Math.Max(viewport.ActualHeight, newHieght);
                    newHieght = Math.Min(newHieght, m_Height);
                    newWidth  = newHieght * m_Width / m_Height;
                }
                else
                {
                    newWidth  = m_Width * m_Zoom * e.PinchManipulation.CumulativeScale;
                    newWidth  = Math.Max(viewport.ActualWidth, newWidth);
                    newWidth  = Math.Min(newWidth, m_Width);
                    newHieght = newWidth * m_Height / m_Width;
                }

                if (newWidth < m_Width && newHieght < m_Height)
                {
                    MatrixTransform transform = map.TransformToVisual(viewport) as MatrixTransform;

                    Point pinchCenterOnImage = transform.Transform(e.PinchManipulation.Original.Center);
                    Point relativeCenter     = new Point(e.PinchManipulation.Original.Center.X / map.Width, e.PinchManipulation.Original.Center.Y / map.Height);
                    Point newOriginPoint     = new Point(relativeCenter.X * newWidth - pinchCenterOnImage.X, relativeCenter.Y * newHieght - pinchCenterOnImage.Y);

                    viewport.SetViewportOrigin(newOriginPoint);
                }

                _mapTransform.ScaleX = map.Width / m_Width;
                _mapTransform.ScaleY = map.Width / m_Width;

                map.Width  = newWidth;
                map.Height = newHieght;

                viewport.Bounds = new Rect(0, 0, newWidth, newHieght);

                e.Handled = true;
            }
        }
        private void Grid_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            var ct  = (sender as Grid).RenderTransform as CompositeTransform;
            var sum = ct.TranslateX + e.DeltaManipulation.Translation.X;

            if (sum < -200)
            {
                ct.TranslateX = -200;
            }
            else if (sum > 0)
            {
                ct.TranslateX = 0;
            }
            else
            {
                ct.TranslateX = sum;
            }

            var bo = VisualTreeHelper.GetChild(VisualTreeHelper.GetParent(sender as Grid), 0) as Border;

            bo.Opacity = sum / -200;
        }
Example #6
0
        void svi_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            // Get a reference to the ScatterViewItem item.
            ScatterViewItem item = (ScatterViewItem)e.Source;

            //Console.WriteLine("width: " + item.ActualWidth);
            //Console.WriteLine("heigth: " + item.ActualHeight);

            if (item.ActualWidth <= 100)
            {
                Control_Minimized(this, new MinimizeEventArgs(((DeviceControl)item.Content).device, MinimizeEventType.Minimized, item.Center));
                Logger.Log("minimize", "size reduce");
                item.Width  = 156;
                item.Height = 309;
                e.Handled   = true;
                return;
            }

            if (item.ActualWidth >= 600)
            {
                Maximize(item);
            }

            int dist = 10;
            int minX = 0 + dist;
            int minY = 0 + dist;
            int maxX = 1024 - dist;
            int maxY = 768 - dist;

            if (item.Center.X < minX || item.Center.X > maxX || item.Center.Y < minY || item.Center.Y > maxY)
            {
                Control_Minimized(this, new MinimizeEventArgs(((DeviceControl)item.Content).device, MinimizeEventType.Minimized, CalculateEdgePosition(item.Center)));
                Logger.Log("minimize", "off edge");
                e.Handled = true;
                return;
            }
            e.Handled = true;
        }
Example #7
0
        void rotation_Slider_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            //Because the model is rotated once the ApplicationSetting is changed we only change it once
            //a manipulation has completed for performance reasons
            //But we still want to update the text of the appropriate textblock
            var slider = sender as Slider;

            if (slider.Name[0] == 'x')//slider.Name.Contains("x"))
            {
                //xRotation_TextBlock.Text = "X Rotation: " + (int)slider.Value;
                xRotation_TextBox.Text = ((int)slider.Value).ToString();
            }
            else if (slider.Name[0] == 'y')//slider.Name.Contains("y"))
            {
                //yRotation_TextBlock.Text = "Y Rotation: " + (int)slider.Value;
                yRotation_TextBox.Text = ((int)slider.Value).ToString();
            }
            else
            {
                //zRotation_TextBlock.Text = "Z Rotation: " + (int)slider.Value;
                zRotation_TextBox.Text = ((int)slider.Value).ToString();
            }
        }
Example #8
0
        private void PlaceHolder_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            //if (Math.Abs(e.CumulativeManipulation.Translation.Y) > 5) return;
            //if (Math.Abs(e.DeltaManipulation.Translation.X) < 2) return;
            var    container        = sender as FrameworkElement;
            double earlyFlipFactor  = container.ActualWidth / 3;// to make it faster to reach the middle
            double desiredFlipWidth = container.ActualWidth - earlyFlipFactor;
            double cumulative       = e.CumulativeManipulation.Translation.X;
            double rotateValue      = (cumulative / desiredFlipWidth) * -180;

            if (Math.Abs(e.CumulativeManipulation.Translation.X) < 2)
            {
                //If user is clicking
                return;
            }
            var    PlaceHolderprojection = (PlaceHolder.Projection as PlaneProjection);
            double NextValue             = (360 + startRotation + rotateValue) % 360;

            //Assign New Rotation Value
            PlaceHolderprojection.RotationY = NextValue;
            //Determine which part will be on top
            SetZIndex(NextValue);
            SetOpacity(NextValue);
        }
 private void ScrollViewer_ManipulationDelta_1(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
 {
     BottomGrid.Height -= e.DeltaManipulation.Translation.Y;
 }
Example #10
0
 private void Containter_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
 {
 }
        private void Map_ManipulationDelta([CanBeNull] object?sender, [NotNull] System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            var map = AssociatedObject;

            map.Center += e.DeltaManipulation.Translation;
        }
Example #12
0
 private static void MapManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
 {
     e.Handled = true;
 }
Example #13
0
        void ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            TranslateTransform transform = null;

            if (sender == LeftTouch)
            {
                transform = _leftTransform;
            }
            else if (sender == RightTouch)
            {
                transform = _rightTransform;
            }

            if (transform != null)
            {
                var newTransform = transform.X + e.DeltaManipulation.Translation.X;

                var stepLength = RenderSize.Width / ((MaxValue - MinValue) / Step);

                var translation = 0.0;

                if (e.DeltaManipulation.Translation.X < 0)
                {
                    translation  = Math.Ceiling(e.DeltaManipulation.Translation.X * -1 / stepLength);
                    translation *= -1;
                }
                else
                {
                    translation = Math.Ceiling(e.DeltaManipulation.Translation.X / stepLength);
                }

                var cumulativeTranslation = e.CumulativeManipulation.Translation.X;

                if ((translation > 0 && cumulativeTranslation / stepLength > _lastStep) ||
                    translation < 0 && cumulativeTranslation / stepLength < _lastStep)
                {
                    if (translation > 0)
                    {
                        _lastStep++;
                    }
                    else
                    {
                        _lastStep--;
                    }

                    transform.X += translation * stepLength;

                    if (transform.X > (this.RenderSize.Width / 2 - 10))
                    {
                        transform.X = this.RenderSize.Width / 2 - 10;
                    }
                    else if (transform.X < -(this.RenderSize.Width / 2 - 10))
                    {
                        transform.X = -(this.RenderSize.Width / 2 - 10);
                    }


                    var leftPosition  = Left.TransformToVisual(this).Transform(new Point(0, 0));
                    var rightPosition = Right.TransformToVisual(this).Transform(new Point(0, 0));

                    if (rightPosition.X <= leftPosition.X)
                    {
                        if (sender == RightTouch)
                        {
                            _rightTransform.X = _leftTransform.X + stepLength;
                        }
                        else
                        {
                            _leftTransform.X = _rightTransform.X - stepLength;
                        }

                        leftPosition  = Left.TransformToVisual(this).Transform(new Point(0, 0));
                        rightPosition = Right.TransformToVisual(this).Transform(new Point(0, 0));
                    }

                    if (sender == LeftTouch)
                    {
                        _rangeTransform.X = leftPosition.X;

                        if (_rangeTransform.X < 0)
                        {
                            _rangeTransform.X = 0;
                        }
                    }

                    var width = rightPosition.X - leftPosition.X;
                    if (width >= 0)
                    {
                        Range.Width = width;
                    }
                }


                SetTouchAreaTransform();
            }

            CaluclateValues();
        }
Example #14
0
 protected override void OnManipulationDelta(System.Windows.Input.ManipulationDeltaEventArgs e)
 {
     offset += e.DeltaManipulation.Translation.Y;
     ScrollToVerticalOffset(offset);
     base.OnManipulationDelta(e);
 }
 private void MonitorSwipeDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
 {
 }
Example #16
0
        void BrdFrame_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            if (e.PinchManipulation == null)
            {
                //Drag
                double horizontalChange = e.DeltaManipulation.Translation.X;
                double verticalChange   = e.DeltaManipulation.Translation.Y;

                //좌측으로
                if (horizontalChange < 0 && protectDirection != DragDirection.Left)
                {
                    transform.TranslateX += horizontalChange;
                    transform.TranslateY += verticalChange;
                    protectDirection      = DragDirection.None;
                }
                //우측으로
                else if (horizontalChange > 0 && protectDirection != DragDirection.Right)
                {
                    transform.TranslateX += horizontalChange;
                    transform.TranslateY += verticalChange;
                    protectDirection      = DragDirection.None;
                }
                else if (verticalChange < 0 && protectDirection != DragDirection.Top)
                {
                    //위로
                    transform.TranslateX += horizontalChange;
                    transform.TranslateY += verticalChange;
                    protectDirection      = DragDirection.None;
                }
                else if (verticalChange > 0 && protectDirection != DragDirection.Bottom)
                {
                    //아래로
                    transform.TranslateX += horizontalChange;
                    transform.TranslateY += verticalChange;
                    protectDirection      = DragDirection.None;
                }
                else
                {
                    return;
                }

                //일단 움직이면 축소 가능하도록 설정
                canZoomOut = true;

                GeneralTransform gtf = ImgDetail.TransformToVisual(ImgFrame);
                Point            pt  = gtf.Transform(new Point(ImgDetail.ActualWidth, ImgDetail.ActualHeight));
                //좌측선
                if (pt.X < innerRect.Left)
                {
                    transform.TranslateX += innerRect.Left - pt.X;
                    protectDirection      = DragDirection.Left;
                    canZoomOut            = false;
                }
                //상단선
                if (pt.Y < innerRect.Top)
                {
                    transform.TranslateY += innerRect.Top - pt.Y;
                    protectDirection      = DragDirection.Top;
                    canZoomOut            = false;
                }

                gtf = ImgFrame.TransformToVisual(ImgDetail);
                pt  = gtf.Transform(new Point(innerRect.Left + innerRect.Width, innerRect.Top + innerRect.Height));

                //우측선
                if (pt.X < 0)
                {
                    transform.TranslateX += pt.X;
                    protectDirection      = DragDirection.Right;
                    canZoomOut            = false;
                }
                //하단선
                if (pt.Y < 0)
                {
                    transform.TranslateY += pt.Y;
                    protectDirection      = DragDirection.Bottom;
                    canZoomOut            = false;
                }
            }
            else
            {
                //Pinch
                double distanceRatio = e.PinchManipulation.CumulativeScale;

                Size scale    = new Size(currentScale.X * distanceRatio, currentScale.Y * distanceRatio);
                bool isZoomIn = scale.Width > transform.ScaleX;

                if (isZoomIn)
                {
                    canZoomOut       = true;
                    protectDirection = DragDirection.None;
                }

                if (scale.Width <= SCALE_MAX && (canZoomOut || isZoomIn))
                {
                    //축소일때 최소영역보다 이하이면 축소하지 않음
                    if (ImgDetail.ActualWidth * scale.Width >= innerRect.Width / 2 &&
                        ImgDetail.ActualHeight * scale.Height >= innerRect.Height / 2)
                    {
                        transform.ScaleX = scale.Width;
                        transform.ScaleY = scale.Height;

                        Point inPoint = new Point(innerRect.Left + innerRect.Width, innerRect.Top + innerRect.Height);
                        CompensationPinch(distanceRatio, ImgFrame, ImgDetail, inPoint, 0, true);
                        CompensationPinch(distanceRatio, ImgFrame, ImgDetail, inPoint, 0, false);

                        inPoint = new Point(ImgDetail.ActualWidth, ImgDetail.ActualHeight);
                        CompensationPinch(distanceRatio, ImgDetail, ImgFrame, inPoint, innerRect.Left, true);
                        CompensationPinch(distanceRatio, ImgDetail, ImgFrame, inPoint, innerRect.Top, false);
                    }
                }
            }
        }
Example #17
0
 private void UserControl_ManipulationDelta(object sender,
                                            System.Windows.Input.ManipulationDeltaEventArgs e)
 {
     _viewModel.ManipulationDelta(e.DeltaManipulation.Translation.X);
 }
 protected override void OnManipulationDelta(System.Windows.Input.ManipulationDeltaEventArgs e)
 {
 }
Example #19
0
        void Control_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            Element element = GetElement(sender);

            if (e.PinchManipulation != null)
            {
                double pinch = e.PinchManipulation.CumulativeScale;
                Console.WriteLine("Control_ManipulationDelta pinch = " + pinch);
                if (pinch > 1)
                {
                    this.RaiseEvent(element, new GestureMonitorEventArgs(element, GestureType.Stretch));
                    e.Handled = true;
                }
                else if (pinch < 1)
                {
                    this.RaiseEvent(element, new GestureMonitorEventArgs(element, GestureType.Pinch));
                    e.Handled = true;
                }
            }
            else if (e.DeltaManipulation != null)
            {
                System.Windows.Point p = e.DeltaManipulation.Translation;
                if (((p.X * p.X) + (p.Y * p.Y)) > 244)
                {
                    this.RaiseEvent(element, new GestureMonitorEventArgs(element, GestureType.Swiping));

                    if (p.X > 10)
                    {
                        this.RaiseEvent(element, new GestureMonitorEventArgs(element, GestureType.SwipingRight));
                    }
                    if (p.X < -10)
                    {
                        this.RaiseEvent(element, new GestureMonitorEventArgs(element, GestureType.SwipingLeft));
                    }

                    if (p.Y > 10)
                    {
                        this.RaiseEvent(element, new GestureMonitorEventArgs(element, GestureType.SwipingDown));
                    }
                    if (p.Y < -10)
                    {
                        this.RaiseEvent(element, new GestureMonitorEventArgs(element, GestureType.SwipingUp));
                    }
                }
                else
                {
                    this.RaiseEvent(element, new GestureMonitorEventArgs(element, GestureType.Panning));

                    if (p.X > 2)
                    {
                        this.RaiseEvent(element, new GestureMonitorEventArgs(element, GestureType.PanningRight));
                    }
                    if (p.X < -2)
                    {
                        this.RaiseEvent(element, new GestureMonitorEventArgs(element, GestureType.PanningLeft));
                    }

                    if (p.Y > 2)
                    {
                        this.RaiseEvent(element, new GestureMonitorEventArgs(element, GestureType.PanningDown));
                    }
                    if (p.Y < -2)
                    {
                        this.RaiseEvent(element, new GestureMonitorEventArgs(element, GestureType.PanningUp));
                    }
                }
            }
            else
            {
                Console.WriteLine("Control_ManipulationDelta ");
            }
        }
Example #20
0
 private void Window_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
 {
     logger.InfoFormat("{0:D3}.{1}", ++numberIndex, MethodBase.GetCurrentMethod().Name);
 }
Example #21
0
 void MainPage_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
 {
 }
Example #22
0
        private void BoxExRenderer_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            var el = this.Element as BoxViewEx;

            el.OnManipulationDelta(el, new PazzleDrag.ManipulationDeltaRoutedEventArgs(el, e.DeltaManipulation.Translation.X, e.DeltaManipulation.Translation.Y));
        }
Example #23
0
 private void OnManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
 {
     xDistance = e.CumulativeManipulation.Translation.X;
     yDistance = e.CumulativeManipulation.Translation.Y;
     base.OnManipulationDelta(e);
 }
Example #24
0
        private void ManipulationDeltaHandler(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            var sourceElement = e.Source as FrameworkElement;

            if (sourceElement != null)
            {
                // e.DeltaManipulation has the changes
                // Scale is a delta multiplier; 1.0 is last size,  (so 1.1 == scale 10%, 0.8 = shrink 20%)
                // Rotate = Rotation, in degrees
                // Pan = Translation, == Translate offset, in Device Independent Pixels
                var deltaManipulation = e.DeltaManipulation;

                var matrixTransform = sourceElement.RenderTransform as MatrixTransform;

                if (matrixTransform == null)
                {
                    matrixTransform = new MatrixTransform();
                    sourceElement.RenderTransform = matrixTransform;
                }

                var matrix = matrixTransform.Matrix;

                if (_previousMatrix == null)
                {
                    _previousMatrix = matrix;
                }

                // Center the translation around the user's fingers
                Point center = ((FrameworkElement)e.ManipulationContainer)
                               .TranslatePoint(e.ManipulationOrigin, sourceElement);

                // transform it to take into account transforms from previous manipulations
                center = matrix.Transform(center);

                // Perform a scaling (zoom) tranformation
                if ((deltaManipulation.Scale.X < 1 && matrix.Determinant >= this.MinimumScale) ||
                    (deltaManipulation.Scale.X > 1 && matrix.Determinant <= this.MaximumScale))
                {
                    matrix.ScaleAt(deltaManipulation.Scale.X, deltaManipulation.Scale.Y, center.X, center.Y);
                }

                // Prevent scaling below the minimum scale amount.
                if (matrix.Determinant < this.MinimumScale)
                {
                    return;
                }

                // Rotation
                if (this.AllowRotate)
                {
                    matrix.RotateAt(e.DeltaManipulation.Rotation, center.X, center.Y);
                }

                // Limit the X/Y translation extent to prevent the element from 'jumping' when using slow touchscreens, or many touch points.
                double translationThreshold = 100.0;

                // Perform a translation (pan) tranformation
                if ((deltaManipulation.Translation.X < translationThreshold &&
                     deltaManipulation.Translation.X > -translationThreshold) &&
                    (deltaManipulation.Translation.Y < translationThreshold &&
                     deltaManipulation.Translation.Y > -translationThreshold))
                {
                    matrix.Translate(e.DeltaManipulation.Translation.X, e.DeltaManipulation.Translation.Y);
                }

                // Perform the render transform on the element.
                sourceElement.RenderTransform = new MatrixTransform(matrix);

                e.Handled = true;
            }
        }
Example #25
0
 public ManipulationArgs(ObjectPositionDescriptor positionDescriptor, System.Windows.Input.ManipulationDeltaEventArgs deltaEventArgs)
 {
     PositionDescriptor = positionDescriptor;
     DeltaEventArgs = deltaEventArgs;
 }
        private void LayoutRoot_OnManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
        {
            var fill = BlurredImage.OverlayFillPercentage + (e.DeltaManipulation.Translation.Y);

            BlurredImage.OverlayFillPercentage = Math.Max(0, Math.Min(fill, 100));
        }
Example #27
0
 private void PhoneApplicationPageManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
 {
     // Move the rectangle.
     //translation.X += e.DeltaManipulation.Translation.X;
     //translation.Y += e.DeltaManipulation.Translation.Y;
 }
 private void SlideViewQuestion_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
 {
     //disable sliding of SlideViewer
     e.Handled = true;
 }
Example #29
0
 private void OverlayInformationPanel_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
 {
     y = e.CumulativeManipulation.Translation.Y;
     OverlayInformationPanelTranslateTransform.Y = (y < 0.0) ? y : 0.0;
 }
Example #30
0
 private void fieldGrid_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
 {
     manipulationHandler.ManipulationDelta(e.DeltaManipulation.Translation);
 }
Example #31
0
 private void LayoutRoot_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
 {
 }