static int _m_IsAlwaysNormalized(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                System.Text.Encoding gen_to_be_invoked = (System.Text.Encoding)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 1)
                {
                    bool gen_ret = gen_to_be_invoked.IsAlwaysNormalized(  );
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && translator.Assignable <System.Text.NormalizationForm>(L, 2))
                {
                    System.Text.NormalizationForm _form; translator.Get(L, 2, out _form);

                    bool gen_ret = gen_to_be_invoked.IsAlwaysNormalized(
                        _form);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to System.Text.Encoding.IsAlwaysNormalized!"));
        }