public void Setup()
        {
            numericsMat1 = Matrix4x4.CreateFromYawPitchRoll(10, 3, 3);
            numericsMat2 = Matrix4x4.CreateOrthographic(10, 10, 0.1f, 1000);

            mat1 = new VectorMath.Mat4x4(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
            mat2 = new VectorMath.Mat4x4(11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26);
        }
        public void Setup()
        {
            numericsMat1 = Matrix4x4.CreateFromYawPitchRoll(10, 3, 3);

            mat1 = new VectorMath.Mat4x4(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
        }