private IEnumerator ModifyUser() { user.Password = PASSWORD; Texture2D texture = Resources.Load("avatar_1") as Texture2D; Sprite sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), Vector2.zero); SyncanoFile avatar = new SyncanoFile(sprite.texture.EncodeToPNG()); user.Profile = new TestProfile(avatar); yield return(user.UpdateCustomUser(onUserSuccessAvatar, onUserFailure)); IntegrationTest.Pass(); }
public TestProfile(SyncanoFile avatar) { Avatar = avatar; }