private void applyObjectRemoved(SyncChange change) { var localObject = objects.Find(o => o.UniqueId == change.Object.UniqueId); container.RemoveObject(localObject.ModelObject); objects.Remove(localObject); }
private SQLQuery GetUpdateQuery(SyncChange change, List <Tuple <string, object> > data) { var tableMap = tableSet.GetTableMapping(change); var tableInfo = destinationDB.GetTableInfo(tableMap.DestinationSchema, tableMap.DestinationTable); var whereColumns = tableInfo.Columns.Where(c => c.PrimaryKey).Select(c => "[" + c.ColumnName + "] = @" + c.ColumnName); var updates = tableInfo.Columns.Where(c => !c.PrimaryKey).Select(c => "[" + c.ColumnName + "] = @" + c.ColumnName); var sql = "update " + tableMap.FullyQualifiedDestinationTable + " set " + string.Join(", ", updates) + " where " + string.Join(" AND ", whereColumns) + ";"; var query = new SQLQuery(sql, SQLQueryType.NonQuery); AddColumnParametersToQuery(query, tableInfo.Columns, data); return(query); }
private List <Tuple <string, object> > GetDataForDelete(SyncChange change) { var tableMap = tableSet.GetTableMapping(change); var tableInfo = destinationDB.GetTableInfo(tableMap.DestinationSchema, tableMap.DestinationTable); bool firstKey = true; //yes, it's hacky var tupleList = new List <Tuple <string, object> >(); foreach (var column in tableInfo.Columns.Where(c => c.PrimaryKey).OrderBy(c => c.ColumnID)) { tupleList.Add(new Tuple <string, object>(column.ColumnName, firstKey ? change.PrimaryKey1 : change.PrimaryKey2)); firstKey = false; } return(tupleList); }
private void applyObjectAdded(SyncChange change) { var newInstance = (IModelObject)Activator.CreateInstance(change.Object.ModelObject.GetType()); container.AddObject(newInstance); var syncedObject = new SyncedObject { ModelObject = newInstance, UniqueId = change.Object.UniqueId }; objects.Add(syncedObject); synchronizeModelObject(change.Object.ModelObject, newInstance); }
private SQLQuery GetQueryForChange(SyncChange change, List <Tuple <string, object> > data) { if (change.Operation == Operation.insert) { return(GetInsertQuery(change, data)); } else if (change.Operation == Operation.delete) { return(GetDeleteQuery(change, data)); } else if (change.Operation == Operation.update) { return(GetUpdateQuery(change, data)); } return(null); }
private List <Tuple <string, object> > GetDataFromSource(SyncChange change) { var tableMap = tableSet.GetTableMapping(change); var tableInfo = destinationDB.GetTableInfo(tableMap.DestinationSchema, tableMap.DestinationTable); if (change.Operation == Operation.delete) { return(GetDataForDelete(change)); } string sql = null; if (!string.IsNullOrEmpty(tableMap.CustomSourceSQLForSyncOnly)) { sql = tableMap.CustomSourceSQLForSyncOnly; } else { var whereColumns = tableInfo.Columns.Where(c => c.PrimaryKey).Select(c => "(" + c.ColumnName + " = ?" + c.ColumnName + ")"); sql = "select * from " + tableMap.FullyQualifiedSourceTable + " where " + string.Join(" AND ", whereColumns) + ";"; } var query = new SQLQuery(sql); bool firstKey = true; //yes, it's hacky foreach (var column in tableInfo.Columns.Where(c => c.PrimaryKey).OrderBy(c => c.ColumnID)) { if (sql.Contains("?" + column.ColumnName)) //get rid of this and just throw..... { query.Parameters.Add(column.ColumnName, firstKey ? change.PrimaryKey1 : change.PrimaryKey2); } firstKey = false; } var dataList = new List <Tuple <string, object> >(); query.ProcessRow = reader => { for (int i = 0; i < reader.FieldCount; i++) { dataList.Add(new Tuple <string, object>(reader.GetName(i), reader[i])); } return(false); //return true here, but have a separate variable to see if this gets called again, if so, throw error... }; sourceDb.RunQuery(query); return(ConvertDataTypes(dataList)); }
private SQLQuery GetInsertQuery(SyncChange change, List <Tuple <string, object> > rowData) { var tableMap = tableSet.GetTableMapping(change); var tableInfo = destinationDB.GetTableInfo(tableMap.DestinationSchema, tableMap.DestinationTable); var columnList = string.Join(",", tableInfo.Columns.OrderBy(c => c.ColumnID).Select(c => "[" + c.ColumnName + "]")); var parameterList = string.Join(",", tableInfo.Columns.OrderBy(c => c.ColumnID).Select(c => "@" + c.ColumnName)); var sql = "insert into " + tableMap.FullyQualifiedDestinationTable + " ( " + columnList + ") values (" + parameterList + ");"; if (tableInfo.Columns.Any(c => c.Identity)) { sql = "set identity_insert " + tableMap.FullyQualifiedDestinationTable + " ON; " + sql + " set identity_insert " + tableMap.FullyQualifiedDestinationTable + " OFF;"; } var query = new SQLQuery(sql, SQLQueryType.NonQuery); foreach (var columnInfo in tableInfo.Columns) { var tuple = rowData.First(t => t.Item1 == columnInfo.ColumnName); query.Parameters.Add("@" + columnInfo.ColumnName, tuple.Item2); } return(query); }
private void performDs4Input() { firstActive = DateTime.UtcNow; NativeMethods.HidD_SetNumInputBuffers(hDevice.safeReadHandle.DangerousGetHandle(), 2); //List<long> latencyList = new List<long>(51); // Set capacity at max + 1 to avoid any list resizing Queue <long> latencyQueue = new Queue <long>(51); // Set capacity at max + 1 to avoid any resizing int tempLatencyCount = 0; long oldtime = 0; string currerror = string.Empty; long curtime = 0; Stopwatch sw = new Stopwatch(); sw.Start(); timeoutEvent = false; int maxBatteryValue = 0; int tempBattery = 0; while (!exitInputThread) { oldCharging = charging; currerror = string.Empty; curtime = sw.ElapsedMilliseconds; this.lastTimeElapsed = curtime - oldtime; //latencyList.Add(this.lastTimeElapsed); latencyQueue.Enqueue(this.lastTimeElapsed); tempLatencyCount++; oldtime = curtime; if (tempLatencyCount > 50) { //latencyList.RemoveAt(0); latencyQueue.Dequeue(); tempLatencyCount--; } //Latency = latencyList.Average(); //latencyList.Average(); Latency = latencyQueue.Average(); if (conType == ConnectionType.BT) { //HidDevice.ReadStatus res = hDevice.ReadFile(btInputReport); //HidDevice.ReadStatus res = hDevice.ReadAsyncWithFileStream(btInputReport, READ_STREAM_TIMEOUT); HidDevice.ReadStatus res = hDevice.ReadWithFileStream(btInputReport); timeoutEvent = false; //HidDevice.ReadStatus res = hDevice.ReadFileOverlapped(btInputReport, READ_STREAM_TIMEOUT); if (res == HidDevice.ReadStatus.Success) { Array.Copy(btInputReport, 2, inputReport, 0, inputReport.Length); } else { if (res == HidDevice.ReadStatus.WaitTimedOut) { Log.LogToGui(Mac.ToString() + " disconnected due to timeout", true); } else { int winError = Marshal.GetLastWin32Error(); Console.WriteLine(Mac.ToString() + " " + System.DateTime.UtcNow.ToString("o") + "> disconnect due to read failure: " + winError); //Log.LogToGui(Mac.ToString() + " disconnected due to read failure: " + winError, true); } sendOutputReport(true); // Kick Windows into noticing the disconnection. StopOutputUpdate(); isDisconnecting = true; uiContext.Send(new SendOrPostCallback(delegate(object state4) { Removal?.Invoke(this, EventArgs.Empty); }), null); //System.Threading.Tasks.Task.Factory.StartNew(() => { Removal?.Invoke(this, EventArgs.Empty); }); //Removal?.Invoke(this, EventArgs.Empty); timeoutExecuted = true; return; } } else { //HidDevice.ReadStatus res = hDevice.ReadFile(inputReport); //Array.Clear(inputReport, 0, inputReport.Length); //HidDevice.ReadStatus res = hDevice.ReadAsyncWithFileStream(inputReport, READ_STREAM_TIMEOUT); HidDevice.ReadStatus res = hDevice.ReadWithFileStream(inputReport); //HidDevice.ReadStatus res = hDevice.ReadFileOverlapped(inputReport, READ_STREAM_TIMEOUT); if (res != HidDevice.ReadStatus.Success) { if (res == HidDevice.ReadStatus.WaitTimedOut) { Log.LogToGui(Mac.ToString() + " disconnected due to timeout", true); } else { int winError = Marshal.GetLastWin32Error(); Console.WriteLine(Mac.ToString() + " " + System.DateTime.UtcNow.ToString("o") + "> disconnect due to read failure: " + winError); //Log.LogToGui(Mac.ToString() + " disconnected due to read failure: " + winError, true); } StopOutputUpdate(); isDisconnecting = true; uiContext.Send(new SendOrPostCallback(delegate(object state4) { Removal?.Invoke(this, EventArgs.Empty); }), null); //System.Threading.Tasks.Task.Factory.StartNew(() => { Removal?.Invoke(this, EventArgs.Empty); }); //Removal?.Invoke(this, EventArgs.Empty); timeoutExecuted = true; return; } else { //Array.Copy(inputReport2, 0, inputReport, 0, inputReport.Length); } } if (conType == ConnectionType.BT && btInputReport[0] != 0x11) { //Received incorrect report, skip it continue; } DateTime utcNow = DateTime.UtcNow; // timestamp with UTC in case system time zone changes resetHapticState(); cState.ReportTimeStamp = utcNow; cState.LX = inputReport[1]; cState.LY = inputReport[2]; cState.RX = inputReport[3]; cState.RY = inputReport[4]; cState.L2 = inputReport[8]; cState.R2 = inputReport[9]; cState.Triangle = (inputReport[5] & (1 << 7)) != 0; cState.Circle = (inputReport[5] & (1 << 6)) != 0; cState.Cross = (inputReport[5] & (1 << 5)) != 0; cState.Square = (inputReport[5] & (1 << 4)) != 0; // First 4 bits denote dpad state. Clock representation // with 8 meaning centered and 0 meaning DpadUp. byte dpad_state = (byte)(inputReport[5] & 0x0F); switch (dpad_state) { case 0: cState.DpadUp = true; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = false; break; case 1: cState.DpadUp = true; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = true; break; case 2: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = true; break; case 3: cState.DpadUp = false; cState.DpadDown = true; cState.DpadLeft = false; cState.DpadRight = true; break; case 4: cState.DpadUp = false; cState.DpadDown = true; cState.DpadLeft = false; cState.DpadRight = false; break; case 5: cState.DpadUp = false; cState.DpadDown = true; cState.DpadLeft = true; cState.DpadRight = false; break; case 6: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = true; cState.DpadRight = false; break; case 7: cState.DpadUp = true; cState.DpadDown = false; cState.DpadLeft = true; cState.DpadRight = false; break; case 8: default: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = false; break; } cState.R3 = (inputReport[6] & (1 << 7)) != 0; cState.L3 = (inputReport[6] & (1 << 6)) != 0; cState.Options = (inputReport[6] & (1 << 5)) != 0; cState.Share = (inputReport[6] & (1 << 4)) != 0; cState.R1 = (inputReport[6] & (1 << 1)) != 0; cState.L1 = (inputReport[6] & (1 << 0)) != 0; cState.PS = (inputReport[7] & (1 << 0)) != 0; cState.TouchButton = (inputReport[7] & (1 << 2 - 1)) != 0; cState.FrameCounter = (byte)(inputReport[7] >> 2); // Store Gyro and Accel values Array.Copy(inputReport, 14, accel, 0, 6); Array.Copy(inputReport, 20, gyro, 0, 6); sixAxis.handleSixaxis(gyro, accel, cState); try { charging = (inputReport[30] & 0x10) != 0; maxBatteryValue = charging ? BATTERY_MAX_USB : BATTERY_MAX; tempBattery = (inputReport[30] & 0x0f) * 100 / maxBatteryValue; battery = Math.Min((byte)tempBattery, (byte)100); cState.Battery = (byte)battery; //System.Diagnostics.Debug.WriteLine("CURRENT BATTERY: " + (inputReport[30] & 0x0f) + " | " + tempBattery + " | " + battery); if (inputReport[30] != priorInputReport30) { priorInputReport30 = inputReport[30]; //Console.WriteLine(MacAddress.ToString() + " " + System.DateTime.UtcNow.ToString("o") + "> power subsystem octet: 0x" + inputReport[30].ToString("x02")); } } catch { currerror = "Index out of bounds: battery"; } // XXX DS4State mapping needs fixup, turn touches into an array[4] of structs. And include the touchpad details there instead. try { // Only care if one touch packet is detected. Other touch packets // don't seem to contain relevant data. ds4drv does not use them either. for (int touches = Math.Max((int)(inputReport[-1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET - 1]), 1), touchOffset = 0; touches > 0; touches--, touchOffset += 9) //for (int touches = inputReport[-1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET - 1], touchOffset = 0; touches > 0; touches--, touchOffset += 9) { cState.TouchPacketCounter = inputReport[-1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset]; cState.Touch1 = (inputReport[0 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] >> 7) != 0 ? false : true; // >= 1 touch detected cState.Touch1Identifier = (byte)(inputReport[0 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0x7f); cState.Touch2 = (inputReport[4 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] >> 7) != 0 ? false : true; // 2 touches detected cState.Touch2Identifier = (byte)(inputReport[4 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0x7f); cState.TouchLeft = (inputReport[1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] + ((inputReport[2 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0xF) * 255) >= 1920 * 2 / 5) ? false : true; cState.TouchRight = (inputReport[1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] + ((inputReport[2 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0xF) * 255) < 1920 * 2 / 5) ? false : true; // Even when idling there is still a touch packet indicating no touch 1 or 2 touchpad.handleTouchpad(inputReport, cState, touchOffset); } } catch { currerror = "Index out of bounds: touchpad"; } /* Debug output of incoming HID data: * if (cState.L2 == 0xff && cState.R2 == 0xff) * { * Console.Write(MacAddress.ToString() + " " + System.DateTime.UtcNow.ToString("o") + ">"); * for (int i = 0; i < inputReport.Length; i++) * Console.Write(" " + inputReport[i].ToString("x2")); * Console.WriteLine(); * } */ if (conType == ConnectionType.SONYWA) { bool controllerSynced = inputReport[31] == 0; if (controllerSynced != synced) { synced = controllerSynced; SyncChange?.Invoke(this, EventArgs.Empty); } } bool ds4Idle = cState.FrameCounter == pState.FrameCounter; if (!ds4Idle) { isRemoved = false; } if (conType == ConnectionType.USB) { lastActive = utcNow; } else { bool shouldDisconnect = false; int idleTime = idleTimeout; if (!isRemoved && idleTime > 0) { bool idleInput = isDS4Idle(); if (idleInput) { DateTime timeout = lastActive + TimeSpan.FromSeconds(idleTime); if (!charging) { shouldDisconnect = utcNow >= timeout; } } else { lastActive = utcNow; } } else { lastActive = utcNow; } if (shouldDisconnect) { Log.LogToGui(Mac.ToString() + " disconnecting due to idle disconnect", false); if (conType == ConnectionType.BT) { if (DisconnectBT(true)) { timeoutExecuted = true; return; // all done } } else if (conType == ConnectionType.SONYWA) { DisconnectDongle(); } } } if (oldCharging != charging && conType == ConnectionType.BT) { if (Global.getQuickCharge() && charging) { DisconnectBT(true); timeoutExecuted = true; return; } } if (Report != null) { Report(this, EventArgs.Empty); } bool syncWriteReport = true; if (conType == ConnectionType.BT) { syncWriteReport = false; } sendOutputReport(syncWriteReport); if (!string.IsNullOrEmpty(currerror)) { error = currerror; } else if (!string.IsNullOrEmpty(error)) { error = string.Empty; } cState.CopyTo(pState); lock (eventQueueLock) { Action tempAct = null; for (int actInd = 0, actLen = eventQueue.Count; actInd < actLen; actInd++) //foreach (Action tempAct in eventQueue) { tempAct = eventQueue.Dequeue(); tempAct.Invoke(); } //eventQueue.Clear(); } } timeoutExecuted = true; }
private void applyObjectModified(SyncChange change) { synchronizeModelObject(change.Object.ModelObject, objects.Find(o => o.UniqueId == change.Object.UniqueId).ModelObject); }