Example #1
0
 /// <summary>
 /// Creates new instance of the object and provides default values.
 /// </summary>
 /// <param name="g">Reference to Graphics object</param>
 /// <param name="item">Reference to SwitchButtonItem</param>
 /// <param name="cs">Reference to legacy ColorScheme</param>
 /// <param name="f">Indicates the font for the text.</param>
 /// <param name="rtl">Indicates whether item is in Right-To-Left environment.</param>
 public SwitchButtonRenderEventArgs(Graphics g, SwitchButtonItem item, ColorScheme cs, Font f, bool rtl)
 {
     this.Graphics = g;
     this.SwitchButtonItem = item;
     this.ColorScheme = cs;
     this.RightToLeft = rtl;
     this.Font = f;
 }
Example #2
0
        private void switchButtonItem_ValueChanged(object sender, EventArgs e)
        {
            SwitchButtonItem switchButtonItem = sender as SwitchButtonItem;

            if (switchButtonItem != null)
            {
                string name = switchButtonItem.Name;

                switch (name)
                {
                case "switchButtonItem2":
                    EnableChooseTextButton();
                    break;

                default:
                    break;
                }
            }
        }