Example #1
0
        /// <summary>
        /// Helper function to register all available
        /// </summary>
        private void RegisterGestures()
        {
            IRelativeGestureSegment[] joinedhandsSegments = new IRelativeGestureSegment[20];
            JoinedHandsSegment1       joinedhandsSegment  = new JoinedHandsSegment1();

            for (int i = 0; i < 20; i++)
            {
                // gesture consists of the same thing 10 times
                joinedhandsSegments[i] = joinedhandsSegment;
            }
            gestureController.AddGesture("JoinedHands", joinedhandsSegments);

            IRelativeGestureSegment[] swipeleftSegments = new IRelativeGestureSegment[3];
            swipeleftSegments[0] = new SwipeLeftSegment1();
            swipeleftSegments[1] = new SwipeLeftSegment2();
            swipeleftSegments[2] = new SwipeLeftSegment3();
            gestureController.AddGesture("SwipeLeft", swipeleftSegments);

            IRelativeGestureSegment[] swiperightSegments = new IRelativeGestureSegment[3];
            swiperightSegments[0] = new SwipeRightSegment1();
            swiperightSegments[1] = new SwipeRightSegment2();
            swiperightSegments[2] = new SwipeRightSegment3();
            gestureController.AddGesture("SwipeRight", swiperightSegments);

            IRelativeGestureSegment[] swipeUpSegments = new IRelativeGestureSegment[3];
            swipeUpSegments[0] = new SwipeUpSegment1();
            swipeUpSegments[1] = new SwipeUpSegment2();
            swipeUpSegments[2] = new SwipeUpSegment3();
            gestureController.AddGesture("SwipeUp", swipeUpSegments);
        }
Example #2
0
        public SwipeRightHand(bool right = true)
        {
            SwipeRightSegment1 swipeRightSegment1 = new SwipeRightSegment1();
            SwipeRightSegment2 swipeRightSegment2 = new SwipeRightSegment2();
            SwipeRightSegment3 swipeRightSegment3 = new SwipeRightSegment3();

            if (right)
            {
                _segments = new IGestureSegment[]
                {
                    swipeRightSegment1,
                    swipeRightSegment2,
                    swipeRightSegment3
                };
            }
            else
            {
                _segments = new IGestureSegment[]
                {
                    swipeRightSegment3,
                    swipeRightSegment2,
                    swipeRightSegment1
                };
            }
        }
Example #3
0
        /// <summary>
        /// Defines the gestures.
        /// </summary>
        private void DefineGestures()
        {
            IRelativeGestureSegment[] waveRightSegments = new IRelativeGestureSegment[6];
            WaveRightSegment1         waveRightSegment1 = new WaveRightSegment1();
            WaveRightSegment2         waveRightSegment2 = new WaveRightSegment2();

            waveRightSegments[0] = waveRightSegment1;
            waveRightSegments[1] = waveRightSegment2;
            waveRightSegments[2] = waveRightSegment1;
            waveRightSegments[3] = waveRightSegment2;
            waveRightSegments[4] = waveRightSegment1;
            waveRightSegments[5] = waveRightSegment2;
            this.gestures.AddGesture(GestureType.WaveRight, waveRightSegments);

            IRelativeGestureSegment[] waveLeftSegments = new IRelativeGestureSegment[6];
            WaveLeftSegment1          waveLeftSegment1 = new WaveLeftSegment1();
            WaveLeftSegment2          waveLeftSegment2 = new WaveLeftSegment2();

            waveLeftSegments[0] = waveLeftSegment1;
            waveLeftSegments[1] = waveLeftSegment2;
            waveLeftSegments[2] = waveLeftSegment1;
            waveLeftSegments[3] = waveLeftSegment2;
            waveLeftSegments[4] = waveLeftSegment1;
            waveLeftSegments[5] = waveLeftSegment2;
            this.gestures.AddGesture(GestureType.WaveLeft, waveLeftSegments);

            IRelativeGestureSegment[] swipeleftSegments = new IRelativeGestureSegment[3];
            swipeleftSegments[0] = new SwipeLeftSegment1();
            swipeleftSegments[1] = new SwipeLeftSegment2();
            swipeleftSegments[2] = new SwipeLeftSegment3();
            this.gestures.AddGesture(GestureType.LeftSwipe, swipeleftSegments);

            IRelativeGestureSegment[] swiperightSegments = new IRelativeGestureSegment[3];
            swiperightSegments[0] = new SwipeRightSegment1();
            swiperightSegments[1] = new SwipeRightSegment2();
            swiperightSegments[2] = new SwipeRightSegment3();
            this.gestures.AddGesture(GestureType.RightSwipe, swiperightSegments);

            IRelativeGestureSegment[] menuSegments = new IRelativeGestureSegment[20];
            MenuSegments1             menuSegment  = new MenuSegments1();

            for (int i = 0; i < 20; i++)
            {
                // gesture consists of the same thing 20 times
                menuSegments[i] = menuSegment;
            }

            this.gestures.AddGesture(GestureType.Menu, menuSegments);
        }
Example #4
0
        /// <summary>
        /// Helper function to register all available
        /// </summary>
        private void RegisterGestures()
        {
            // define the gestures for the demo

            IRelativeGestureSegment[] swiperightSegments = new IRelativeGestureSegment[3];
            swiperightSegments[0] = new SwipeRightSegment1();
            swiperightSegments[1] = new SwipeRightSegment2();
            swiperightSegments[2] = new SwipeRightSegment3();
            gestureController.AddGesture("SwipeRight", swiperightSegments);

            IRelativeGestureSegment[] swipeleftSegments = new IRelativeGestureSegment[3];
            swipeleftSegments[0] = new SwipeLeftSegment1();
            swipeleftSegments[1] = new SwipeLeftSegment2();
            swipeleftSegments[2] = new SwipeLeftSegment3();
            gestureController.AddGesture("SwipeLeft", swipeleftSegments);
        }
Example #5
0
        /// <summary>
        /// Helper function to register all available
        /// </summary>
        #region registergestures
        private void RegisterGestures()
        {
            // define the gestures for the demo

            IRelativeGestureSegment[] joinedhandsSegments = new IRelativeGestureSegment[20];
            JoinedHandsSegment1       joinedhandsSegment  = new JoinedHandsSegment1();

            for (int i = 0; i < 20; i++)
            {
                // gesture consists of the same thing 10 times
                joinedhandsSegments[i] = joinedhandsSegment;
            }
            gestureController.AddGesture("JoinedHands", joinedhandsSegments);

            IRelativeGestureSegment[] menuSegments = new IRelativeGestureSegment[20];
            MenuSegment1 menuSegment = new MenuSegment1();

            for (int i = 0; i < 20; i++)
            {
                // gesture consists of the same thing 20 times
                menuSegments[i] = menuSegment;
            }
            gestureController.AddGesture("Menu", menuSegments);

            IRelativeGestureSegment[] swipeleftSegments = new IRelativeGestureSegment[3];
            swipeleftSegments[0] = new SwipeLeftSegment1();
            swipeleftSegments[1] = new SwipeLeftSegment2();
            swipeleftSegments[2] = new SwipeLeftSegment3();
            gestureController.AddGesture("SwipeLeft", swipeleftSegments);

            IRelativeGestureSegment[] swiperightSegments = new IRelativeGestureSegment[3];
            swiperightSegments[0] = new SwipeRightSegment1();
            swiperightSegments[1] = new SwipeRightSegment2();
            swiperightSegments[2] = new SwipeRightSegment3();
            gestureController.AddGesture("SwipeRight", swiperightSegments);

            IRelativeGestureSegment[] waveRightSegments = new IRelativeGestureSegment[6];
            WaveRightSegment1         waveRightSegment1 = new WaveRightSegment1();
            WaveRightSegment2         waveRightSegment2 = new WaveRightSegment2();

            waveRightSegments[0] = waveRightSegment1;
            waveRightSegments[1] = waveRightSegment2;
            waveRightSegments[2] = waveRightSegment1;
            waveRightSegments[3] = waveRightSegment2;
            waveRightSegments[4] = waveRightSegment1;
            waveRightSegments[5] = waveRightSegment2;
            gestureController.AddGesture("WaveRight", waveRightSegments);

            IRelativeGestureSegment[] waveLeftSegments = new IRelativeGestureSegment[6];
            WaveLeftSegment1          waveLeftSegment1 = new WaveLeftSegment1();
            WaveLeftSegment2          waveLeftSegment2 = new WaveLeftSegment2();

            waveLeftSegments[0] = waveLeftSegment1;
            waveLeftSegments[1] = waveLeftSegment2;
            waveLeftSegments[2] = waveLeftSegment1;
            waveLeftSegments[3] = waveLeftSegment2;
            waveLeftSegments[4] = waveLeftSegment1;
            waveLeftSegments[5] = waveLeftSegment2;
            gestureController.AddGesture("WaveLeft", waveLeftSegments);

            IRelativeGestureSegment[] zoomInSegments = new IRelativeGestureSegment[3];
            zoomInSegments[0] = new ZoomSegment1();
            zoomInSegments[1] = new ZoomSegment2();
            zoomInSegments[2] = new ZoomSegment3();
            gestureController.AddGesture("ZoomIn", zoomInSegments);

            IRelativeGestureSegment[] zoomOutSegments = new IRelativeGestureSegment[3];
            zoomOutSegments[0] = new ZoomSegment3();
            zoomOutSegments[1] = new ZoomSegment2();
            zoomOutSegments[2] = new ZoomSegment1();
            gestureController.AddGesture("ZoomOut", zoomOutSegments);

            IRelativeGestureSegment[] swipeUpSegments = new IRelativeGestureSegment[3];
            swipeUpSegments[0] = new SwipeUpSegment1();
            swipeUpSegments[1] = new SwipeUpSegment2();
            swipeUpSegments[2] = new SwipeUpSegment3();
            gestureController.AddGesture("SwipeUp", swipeUpSegments);

            IRelativeGestureSegment[] swipeDownSegments = new IRelativeGestureSegment[3];
            swipeDownSegments[0] = new SwipeDownSegment1();
            swipeDownSegments[1] = new SwipeDownSegment2();
            swipeDownSegments[2] = new SwipeDownSegment3();
            gestureController.AddGesture("SwipeDown", swipeDownSegments);
        }
        /// <summary>
        /// Initializes a new instance of the <see cref="GestureController"/> class.
        /// </summary>
        public GestureController()
        {
            // Define the gestures

            IRelativeGestureSegment[] joinedhandsSegments = new IRelativeGestureSegment[20];
            JoinedHandsSegment1       joinedhandsSegment  = new JoinedHandsSegment1();

            for (int i = 0; i < 20; i++)
            {
                // gesture consists of the same thing 10 times
                joinedhandsSegments[i] = joinedhandsSegment;
            }
            AddGesture(GestureType.JoinedHands, joinedhandsSegments);

            IRelativeGestureSegment[] menuSegments = new IRelativeGestureSegment[20];
            MenuSegment1 menuSegment = new MenuSegment1();

            for (int i = 0; i < 20; i++)
            {
                // gesture consists of the same thing 20 times
                menuSegments[i] = menuSegment;
            }
            AddGesture(GestureType.Menu, menuSegments);

            IRelativeGestureSegment[] swipeleftSegments = new IRelativeGestureSegment[3];
            swipeleftSegments[0] = new SwipeLeftSegment1();
            swipeleftSegments[1] = new SwipeLeftSegment2();
            swipeleftSegments[2] = new SwipeLeftSegment3();
            AddGesture(GestureType.SwipeLeft, swipeleftSegments);

            IRelativeGestureSegment[] swiperightSegments = new IRelativeGestureSegment[3];
            swiperightSegments[0] = new SwipeRightSegment1();
            swiperightSegments[1] = new SwipeRightSegment2();
            swiperightSegments[2] = new SwipeRightSegment3();
            AddGesture(GestureType.SwipeRight, swiperightSegments);

            IRelativeGestureSegment[] waveRightSegments = new IRelativeGestureSegment[6];
            WaveRightSegment1         waveRightSegment1 = new WaveRightSegment1();
            WaveRightSegment2         waveRightSegment2 = new WaveRightSegment2();

            waveRightSegments[0] = waveRightSegment1;
            waveRightSegments[1] = waveRightSegment2;
            waveRightSegments[2] = waveRightSegment1;
            waveRightSegments[3] = waveRightSegment2;
            waveRightSegments[4] = waveRightSegment1;
            waveRightSegments[5] = waveRightSegment2;
            AddGesture(GestureType.WaveRight, waveRightSegments);

            IRelativeGestureSegment[] waveLeftSegments = new IRelativeGestureSegment[6];
            WaveLeftSegment1          waveLeftSegment1 = new WaveLeftSegment1();
            WaveLeftSegment2          waveLeftSegment2 = new WaveLeftSegment2();

            waveLeftSegments[0] = waveLeftSegment1;
            waveLeftSegments[1] = waveLeftSegment2;
            waveLeftSegments[2] = waveLeftSegment1;
            waveLeftSegments[3] = waveLeftSegment2;
            waveLeftSegments[4] = waveLeftSegment1;
            waveLeftSegments[5] = waveLeftSegment2;
            AddGesture(GestureType.WaveLeft, waveLeftSegments);

            IRelativeGestureSegment[] zoomInSegments = new IRelativeGestureSegment[3];
            zoomInSegments[0] = new ZoomSegment1();
            zoomInSegments[1] = new ZoomSegment2();
            zoomInSegments[2] = new ZoomSegment3();
            AddGesture(GestureType.ZoomIn, zoomInSegments);

            IRelativeGestureSegment[] zoomOutSegments = new IRelativeGestureSegment[3];
            zoomOutSegments[0] = new ZoomSegment3();
            zoomOutSegments[1] = new ZoomSegment2();
            zoomOutSegments[2] = new ZoomSegment1();
            AddGesture(GestureType.ZoomOut, zoomOutSegments);
        }
Example #7
0
        /// <summary>
        /// Helper function to register all available
        /// </summary>
        private void RegisterGestures()
        {
            // define the gestures for the demo
            IRelativeGestureSegment[] mouseClick = new IRelativeGestureSegment[2];
            mouseClick[0] = new MouseClick();
            mouseClick[1] = new MouseClick2();
            gestureController.AddGesture("MouseClick", mouseClick);

            IRelativeGestureSegment[] mouseDownSegments = new IRelativeGestureSegment[2];
            mouseDownSegments[0] = new MouseDown();
            mouseDownSegments[1] = new MouseDown2();
            gestureController.AddGesture("MouseDown", mouseDownSegments);

            IRelativeGestureSegment[] mouseUpSegments = new IRelativeGestureSegment[2];
            mouseUpSegments[0] = new MouseUp();
            mouseUpSegments[1] = new MouseUp2();
            gestureController.AddGesture("MouseUp", mouseUpSegments);

            IRelativeGestureSegment[] handtoear = new IRelativeGestureSegment[50];
            for (int i = 0; i < handtoear.Count(); i++)
            {
                handtoear[i] = new HandToEar();
            }
            gestureController.AddGesture("HandtoEar", handtoear);

            IRelativeGestureSegment[] swipeleftSegments = new IRelativeGestureSegment[3];
            swipeleftSegments[0] = new SwipeLeftSegment1();
            swipeleftSegments[1] = new SwipeLeftSegment2();
            swipeleftSegments[2] = new SwipeLeftSegment3();
            gestureController.AddGesture("SwipeLeft", swipeleftSegments);

            IRelativeGestureSegment[] swiperightSegments = new IRelativeGestureSegment[3];
            swiperightSegments[0] = new SwipeRightSegment1();
            swiperightSegments[1] = new SwipeRightSegment2();
            swiperightSegments[2] = new SwipeRightSegment3();
            gestureController.AddGesture("SwipeRight", swiperightSegments);

            IRelativeGestureSegment[] waveLeftSegments = new IRelativeGestureSegment[5];
            WaveLeftSegment1          waveLeftSegment1 = new WaveLeftSegment1();
            WaveLeftSegment2          waveLeftSegment2 = new WaveLeftSegment2();

            waveLeftSegments[0] = waveLeftSegment1;
            waveLeftSegments[1] = waveLeftSegment2;
            waveLeftSegments[2] = waveLeftSegment1;
            waveLeftSegments[3] = waveLeftSegment2;
            // waveLeftSegments[4] = waveLeftSegment1;
            //waveLeftSegments[5] = waveLeftSegment2;
            gestureController.AddGesture("WaveLeft", waveLeftSegments);

            IRelativeGestureSegment[] zoomInSegments = new IRelativeGestureSegment[3];
            zoomInSegments[0] = new ZoomSegment1();
            zoomInSegments[1] = new ZoomSegment2();
            zoomInSegments[2] = new ZoomSegment3();
            gestureController.AddGesture("ZoomIn", zoomInSegments);

            IRelativeGestureSegment[] scrolldownsegments = new IRelativeGestureSegment[4];
            scrolldownsegments[0] = new ScrollDown1();
            scrolldownsegments[1] = new ScrollDown2();
            scrolldownsegments[2] = new ScrollDown3();
            scrolldownsegments[3] = new ScrollDown4();
            gestureController.AddGesture("ScrollDown", scrolldownsegments);

            IRelativeGestureSegment[] scrollupsegments = new IRelativeGestureSegment[4];
            scrollupsegments[0] = new ScrollUp1();
            scrollupsegments[1] = new ScrollUp2();
            scrollupsegments[2] = new ScrollUp3();
            scrollupsegments[3] = new ScrollUp4();
            gestureController.AddGesture("ScrollUp", scrollupsegments);

            /*IRelativeGestureSegment[] zoomInSegments = new IRelativeGestureSegment[3];
             * zoomInSegments[0] = new ZoomSegment1();
             * zoomInSegments[1] = new ZoomSegment2();
             * zoomInSegments[2] = new ZoomSegment3();
             * gestureController.AddGesture("ZoomIn", zoomInSegments);
             *
             * IRelativeGestureSegment[] zoomOutSegments = new IRelativeGestureSegment[3];
             * zoomOutSegments[0] = new ZoomSegment3();
             * zoomOutSegments[1] = new ZoomSegment2();
             * zoomOutSegments[2] = new ZoomSegment1();
             * gestureController.AddGesture("ZoomOut", zoomOutSegments);*/

            IRelativeGestureSegment[] swipeUpSegments = new IRelativeGestureSegment[3];
            swipeUpSegments[0] = new SwipeUpSegment1();
            swipeUpSegments[1] = new SwipeUpSegment2();
            swipeUpSegments[2] = new SwipeUpSegment3();
            gestureController.AddGesture("SwipeUp", swipeUpSegments);

            IRelativeGestureSegment[] swipeDownSegments = new IRelativeGestureSegment[3];
            swipeDownSegments[0] = new SwipeDownSegment1();
            swipeDownSegments[1] = new SwipeDownSegment2();
            swipeDownSegments[2] = new SwipeDownSegment3();
            gestureController.AddGesture("SwipeDown", swipeDownSegments);

            IRelativeGestureSegment[] volumeIncrease = new IRelativeGestureSegment[15];
            for (int i = 0; i < volumeIncrease.Count(); i++)
            {
                volumeIncrease[i] = new volumeUp();
            }
            gestureController.AddGesture("VolumeUp", volumeIncrease);

            IRelativeGestureSegment[] volumeDecrease = new IRelativeGestureSegment[15];
            for (int i = 0; i < volumeDecrease.Count(); i++)
            {
                volumeDecrease[i] = new volumeDown();
            }
            gestureController.AddGesture("VolumeDown", volumeDecrease);
        }
        /// <summary>
        /// Adds the specified gesture for recognition.
        /// </summary>
        /// <param name="type">The predefined <see cref="GestureType" />.</param>
        public void AddGesture(GestureType type)
        {
            // Check whether the gesure is already added.
            if (_gestures.Where(g => g.GestureType == type).Count() > 0)
            {
                return;
            }

            IGestureSegment[] segments = null;

            // DEVELOPERS: If you add a new predefined gesture with a new GestureType,
            // simply add the proper segments to the switch statement here.
            switch (type)
            {
            case GestureType.JoinedHands:
                segments = new IGestureSegment[20];

                JoinedHandsSegment1 joinedhandsSegment = new JoinedHandsSegment1();
                for (int i = 0; i < 20; i++)
                {
                    segments[i] = joinedhandsSegment;
                }
                break;

            case GestureType.Menu:
                segments = new IGestureSegment[20];

                MenuSegment1 menuSegment = new MenuSegment1();
                for (int i = 0; i < 20; i++)
                {
                    segments[i] = menuSegment;
                }
                break;

            case GestureType.SwipeDown:
                segments = new IGestureSegment[3];

                segments[0] = new SwipeDownSegment1();
                segments[1] = new SwipeDownSegment2();
                segments[2] = new SwipeDownSegment3();
                break;

            case GestureType.SwipeLeft:
                segments = new IGestureSegment[3];

                segments[0] = new SwipeLeftSegment1();
                segments[1] = new SwipeLeftSegment2();
                segments[2] = new SwipeLeftSegment3();
                break;

            case GestureType.SwipeRight:
                segments = new IGestureSegment[3];

                segments[0] = new SwipeRightSegment1();
                segments[1] = new SwipeRightSegment2();
                segments[2] = new SwipeRightSegment3();
                break;

            case GestureType.SwipeUp:
                segments = new IGestureSegment[3];

                segments[0] = new SwipeUpSegment1();
                segments[1] = new SwipeUpSegment2();
                segments[2] = new SwipeUpSegment3();
                break;

            case GestureType.WaveLeft:
                segments = new IGestureSegment[6];

                WaveLeftSegment1 waveLeftSegment1 = new WaveLeftSegment1();
                WaveLeftSegment2 waveLeftSegment2 = new WaveLeftSegment2();

                segments[0] = waveLeftSegment1;
                segments[1] = waveLeftSegment2;
                segments[2] = waveLeftSegment1;
                segments[3] = waveLeftSegment2;
                segments[4] = waveLeftSegment1;
                segments[5] = waveLeftSegment2;
                break;

            case GestureType.WaveRight:
                segments = new IGestureSegment[6];

                WaveRightSegment1 waveRightSegment1 = new WaveRightSegment1();
                WaveRightSegment2 waveRightSegment2 = new WaveRightSegment2();

                segments[0] = waveRightSegment1;
                segments[1] = waveRightSegment2;
                segments[2] = waveRightSegment1;
                segments[3] = waveRightSegment2;
                segments[4] = waveRightSegment1;
                segments[5] = waveRightSegment2;
                break;

            case GestureType.ZoomIn:
                segments = new IGestureSegment[3];

                segments[0] = new ZoomSegment1();
                segments[1] = new ZoomSegment2();
                segments[2] = new ZoomSegment3();
                break;

            case GestureType.ZoomOut:
                segments = new IGestureSegment[3];

                segments[0] = new ZoomSegment3();
                segments[1] = new ZoomSegment2();
                segments[2] = new ZoomSegment1();
                break;

            default:
                break;
            }

            if (segments != null)
            {
                Gesture gesture = new Gesture(type, segments);
                gesture.GestureRecognized += OnGestureRecognized;

                _gestures.Add(gesture);
            }
        }
Example #9
0
        /// <summary>
        /// Adds the specified gesture for recognition.
        /// </summary>
        /// <param name="type">The predefined <see cref="GestureType" />.</param>
        public void AddGesture(GestureType type)
        {
            // Check whether the gesure is already added.
            if (_gestures.Where(g => g.GestureType == type).Count() > 0)
            {
                return;
            }

            IGestureSegment[] segments = null;

            // DEVELOPERS: If you add a new predefined gesture with a new GestureType,
            // simply add the proper segments to the switch statement here.
            switch (type)
            {
            case GestureType.CrossedHands:
                segments = new IGestureSegment[8];

                CrossHandsSegment1 segment = new CrossHandsSegment1();
                for (int i = 0; i < 8; i++)
                {
                    segments[i] = segment;
                }
                break;

            case GestureType.HandsAboveHead:
                segments = new IGestureSegment[8];

                HandsAboveHeadSegment1 segment_hand_head = new HandsAboveHeadSegment1();
                for (int i = 0; i < 8; i++)
                {
                    segments[i] = segment_hand_head;
                }
                break;

            case GestureType.SwipeLeftReversed:
                segments = new IGestureSegment[3];

                segments[0] = new SwipeLeftReversedSegment3();
                segments[1] = new SwipeLeftReversedSegment2();
                segments[2] = new SwipeLeftReversedSegment1();
                break;

            case GestureType.SwipeLeftSupport:
                segments = new IGestureSegment[3];

                segments[0] = new SwipeLeftReversedSegment1();
                segments[1] = new SwipeLeftReversedSegment2();
                segments[2] = new SwipeLeftReversedSegment3();
                break;

            case GestureType.SwipeLeft:
                segments = new IGestureSegment[3];

                segments[0] = new SwipeLeftSegment1();
                segments[1] = new SwipeLeftSegment2();
                segments[2] = new SwipeLeftSegment3();
                break;

            case GestureType.SwipeRightReversed:
                segments = new IGestureSegment[3];

                segments[0] = new SwipeRightSegment3();
                segments[1] = new SwipeRightSegment2();
                segments[2] = new SwipeRightSegment1();
                break;

            case GestureType.SwipeRight:
                segments = new IGestureSegment[3];

                segments[0] = new SwipeRightSegment1();
                segments[1] = new SwipeRightSegment2();
                segments[2] = new SwipeRightSegment3();
                break;

            case GestureType.ZoomIn:
                segments = new IGestureSegment[3];

                segments[0] = new ZoomInSegment1();
                segments[1] = new ZoomInSegment2();
                segments[2] = new ZoomInSegment3();
                break;

            case GestureType.ZoomOut:
                segments = new IGestureSegment[3];

                segments[0] = new ZoomOutSegment1();
                segments[1] = new ZoomOutSegment2();
                segments[2] = new ZoomOutSegment3();
                break;

            default:
                break;
            }

            if (segments != null)
            {
                Gesture gesture = new Gesture(type, segments);
                gesture.GestureRecognized += OnGestureRecognized;

                _gestures.Add(gesture);
            }
        }
Example #10
0
        private void RegisterGestures()
        {
            IRelativeGestureSegment[] swipeleftSegments = new IRelativeGestureSegment[3];
            swipeleftSegments[0] = new SwipeLeftSegment1();
            swipeleftSegments[1] = new SwipeLeftSegment2();
            swipeleftSegments[2] = new SwipeLeftSegment3();
            gestureController.AddGesture("SwipeLeft", swipeleftSegments);

            IRelativeGestureSegment[] swiperightSegments = new IRelativeGestureSegment[3];
            swiperightSegments[0] = new SwipeRightSegment1();
            swiperightSegments[1] = new SwipeRightSegment2();
            swiperightSegments[2] = new SwipeRightSegment3();
            gestureController.AddGesture("SwipeRight", swiperightSegments);

            IRelativeGestureSegment[] zoomInSegments = new IRelativeGestureSegment[3];
            zoomInSegments[0] = new ZoomSegment1();
            zoomInSegments[1] = new ZoomSegment2();
            zoomInSegments[2] = new ZoomSegment3();
            gestureController.AddGesture("ZoomIn", zoomInSegments);

            IRelativeGestureSegment[] zoomOutSegments = new IRelativeGestureSegment[3];
            zoomOutSegments[0] = new ZoomSegment3();
            zoomOutSegments[1] = new ZoomSegment2();
            zoomOutSegments[2] = new ZoomSegment1();
            gestureController.AddGesture("ZoomOut", zoomOutSegments);

            IRelativeGestureSegment[] swipeUpSegments = new IRelativeGestureSegment[3];
            swipeUpSegments[0] = new SwipeVerticalSegment1();
            swipeUpSegments[1] = new SwipeVerticalSegment2();
            swipeUpSegments[2] = new SwipeVerticalSegment3();
            gestureController.AddGesture("SwipeUp", swipeUpSegments);

            IRelativeGestureSegment[] swipeDownSegments = new IRelativeGestureSegment[3];
            swipeDownSegments[0] = new SwipeVerticalSegment3();
            swipeDownSegments[1] = new SwipeVerticalSegment2();
            swipeDownSegments[2] = new SwipeVerticalSegment1();
            gestureController.AddGesture("SwipeDown", swipeDownSegments);

            IRelativeGestureSegment[] hideWindowSegments = new IRelativeGestureSegment[3];
            hideWindowSegments[0] = new HideWindowSegment1();
            hideWindowSegments[1] = new HideWindowSegment2();
            hideWindowSegments[2] = new HideWindowSegment3();
            gestureController.AddGesture("HideWindow", hideWindowSegments);

            IRelativeGestureSegment[] showWindowSegments = new IRelativeGestureSegment[3];
            showWindowSegments[0] = new HideWindowSegment3();
            showWindowSegments[1] = new HideWindowSegment2();
            showWindowSegments[2] = new HideWindowSegment1();
            gestureController.AddGesture("ShowWindow", showWindowSegments);

            IRelativeGestureSegment[] waveRightSegments = new IRelativeGestureSegment[20];
            for (int i = 0; i < 20; i = i + 2)
            {
                if (i % 4 == 0)
                {
                    for (int j = i; j < i + 2; j++)
                    {
                        waveRightSegments[j] = new WaveRightSegment1();
                    }
                }
                else
                {
                    for (int j = i; j < i + 2; j++)
                    {
                        waveRightSegments[j] = new WaveRightSegment2();
                    }
                }
            }
            gestureController.AddGesture("WaveRight", waveRightSegments);
        }
    /*
     * /// <summary>
     * /// Handles the GestureRecognised event of the g control.
     * /// </summary>
     * /// <param name="sender">The source of the event.</param>
     * /// <param name="e">The <see cref="KinectSkeltonTracker.GestureEventArgs"/> instance containing the event data.</param>
     * private void Gesture_GestureRecognised(object sender, GestureEventArgs e)
     * {
     *  if (this.GestureRecognised != null)
     *  {
     *      this.GestureRecognised(this, e);
     *  }
     *
     *  foreach (Gesture g in this.gestures)
     *  {
     *      g.Reset();
     *  }
     * }
     */

    public void DefineGesture()
    {
        /*
         * IRelativeGestureSegment[] waveRightSegments = new IRelativeGestureSegment[6];
         * WaveRightSegment1 waveRightSegment1 = new WaveRightSegment1();
         * WaveRightSegment2 waveRightSegment2 = new WaveRightSegment2();
         * waveRightSegments[0] = waveRightSegment1;
         * waveRightSegments[1] = waveRightSegment2;
         * waveRightSegments[2] = waveRightSegment1;
         * waveRightSegments[3] = waveRightSegment2;
         * waveRightSegments[4] = waveRightSegment1;
         * waveRightSegments[5] = waveRightSegment2;
         * this.gestures.AddGesture(GestureType.WaveRight, waveRightSegments);
         *
         * IRelativeGestureSegment[] waveLeftSegments = new IRelativeGestureSegment[6];
         * WaveLeftSegment1 waveLeftSegment1 = new WaveLeftSegment1();
         * WaveLeftSegment2 waveLeftSegment2 = new WaveLeftSegment2();
         * waveLeftSegments[0] = waveLeftSegment1;
         * waveLeftSegments[1] = waveLeftSegment2;
         * waveLeftSegments[2] = waveLeftSegment1;
         * waveLeftSegments[3] = waveLeftSegment2;
         * waveLeftSegments[4] = waveLeftSegment1;
         * waveLeftSegments[5] = waveLeftSegment2;
         * this.gestures.AddGesture(GestureType.WaveLeft, waveLeftSegments);
         */
        IRelativeGestureSegment[] swipeleftSegments = new IRelativeGestureSegment[3];
        swipeleftSegments[0] = new SwipeLeftSegment1();
        swipeleftSegments[1] = new SwipeLeftSegment2();
        swipeleftSegments[2] = new SwipeLeftSegment3();
        this.AddGesture(GestureType.LeftSwipe, swipeleftSegments);

        IRelativeGestureSegment[] swiperightSegments = new IRelativeGestureSegment[3];
        swiperightSegments[0] = new SwipeRightSegment1();
        swiperightSegments[1] = new SwipeRightSegment2();
        swiperightSegments[2] = new SwipeRightSegment3();
        this.AddGesture(GestureType.RightSwipe, swiperightSegments);

        IRelativeGestureSegment[] swipeupSegments = new IRelativeGestureSegment[3];
        swipeupSegments[0] = new SwipeUpSegment1();
        swipeupSegments[1] = new SwipeUpSegment2();
        swipeupSegments[2] = new SwipeUpSegment3();
        this.AddGesture(GestureType.UpSwipe, swipeupSegments);

        IRelativeGestureSegment[] swipedownSegments = new IRelativeGestureSegment[3];
        swipedownSegments[0] = new SwipeDownSegment1();
        swipedownSegments[1] = new SwipeDownSegment2();
        swipedownSegments[2] = new SwipeDownSegment3();
        this.AddGesture(GestureType.DownSwipe, swipedownSegments);

        /*
         * IRelativeGestureSegment[] menuSegments = new IRelativeGestureSegment[20];
         * MenuSegments1 menuSegment = new MenuSegments1();
         * for (int i = 0; i < 20; i++)
         * {
         *  // gesture consists of the same thing 20 times
         *  menuSegments[i] = menuSegment;
         * }
         *
         * this.gestures.AddGesture(GestureType.Menu, menuSegments);
         */
    }
Example #12
0
        /// <summary>
        /// Helper function to register all available
        /// </summary>
        private void RegisterGestures()
        {
            // define the gestures for the demo
            IRelativeGestureSegment[] mouseClick = new IRelativeGestureSegment[2];
            mouseClick[0] = new MouseClick();
            mouseClick[1] = new MouseClick2();
            gestureController.AddGesture("MouseClick", mouseClick);

            IRelativeGestureSegment[] mouseDownSegments = new IRelativeGestureSegment[2];
            mouseDownSegments[0] = new MouseDown();
            mouseDownSegments[1] = new MouseDown2();
            gestureController.AddGesture("MouseDown", mouseDownSegments);

            IRelativeGestureSegment[] mouseUpSegments = new IRelativeGestureSegment[2];
            mouseUpSegments[0] = new MouseUp();
            mouseUpSegments[1] = new MouseUp2();
            gestureController.AddGesture("MouseUp", mouseUpSegments);

            IRelativeGestureSegment[] handtoear = new IRelativeGestureSegment[50];
            for (int i = 0; i < handtoear.Count(); i++)
            {
                handtoear[i] = new HandToEar();
            }
            gestureController.AddGesture("HandtoEar", handtoear);


            IRelativeGestureSegment[] joinedhandsSegments = new IRelativeGestureSegment[20];
            JoinedHandsSegment1       joinedhandsSegment  = new JoinedHandsSegment1();

            for (int i = 0; i < 20; i++)
            {
                // gesture consists of the same thing 10 times
                joinedhandsSegments[i] = joinedhandsSegment;
            }
            gestureController.AddGesture("JoinedHands", joinedhandsSegments);

            IRelativeGestureSegment[] menuSegments = new IRelativeGestureSegment[20];
            MenuSegment1 menuSegment = new MenuSegment1();

            for (int i = 0; i < 20; i++)
            {
                // gesture consists of the same thing 20 times
                menuSegments[i] = menuSegment;
            }
            gestureController.AddGesture("Menu", menuSegments);

            IRelativeGestureSegment[] swipeleftSegments = new IRelativeGestureSegment[3];
            swipeleftSegments[0] = new SwipeLeftSegment1();
            swipeleftSegments[1] = new SwipeLeftSegment2();
            swipeleftSegments[2] = new SwipeLeftSegment3();
            gestureController.AddGesture("SwipeLeft", swipeleftSegments);

            IRelativeGestureSegment[] swiperightSegments = new IRelativeGestureSegment[3];
            swiperightSegments[0] = new SwipeRightSegment1();
            swiperightSegments[1] = new SwipeRightSegment2();
            swiperightSegments[2] = new SwipeRightSegment3();
            gestureController.AddGesture("SwipeRight", swiperightSegments);

            IRelativeGestureSegment[] waveRightSegments = new IRelativeGestureSegment[6];
            WaveRightSegment1         waveRightSegment1 = new WaveRightSegment1();
            WaveRightSegment2         waveRightSegment2 = new WaveRightSegment2();

            waveRightSegments[0] = waveRightSegment1;
            waveRightSegments[1] = waveRightSegment2;
            waveRightSegments[2] = waveRightSegment1;
            waveRightSegments[3] = waveRightSegment2;
            waveRightSegments[4] = waveRightSegment1;
            waveRightSegments[5] = waveRightSegment2;
            gestureController.AddGesture("WaveRight", waveRightSegments);

            IRelativeGestureSegment[] waveLeftSegments = new IRelativeGestureSegment[5];
            WaveLeftSegment1          waveLeftSegment1 = new WaveLeftSegment1();
            WaveLeftSegment2          waveLeftSegment2 = new WaveLeftSegment2();

            waveLeftSegments[0] = waveLeftSegment1;
            waveLeftSegments[1] = waveLeftSegment2;
            waveLeftSegments[2] = waveLeftSegment1;
            waveLeftSegments[3] = waveLeftSegment2;
            waveLeftSegments[4] = waveLeftSegment1;
            //waveLeftSegments[5] = waveLeftSegment2;
            gestureController.AddGesture("WaveLeft", waveLeftSegments);

            IRelativeGestureSegment[] zoomInSegments = new IRelativeGestureSegment[3];
            zoomInSegments[0] = new ZoomSegment1();
            zoomInSegments[1] = new ZoomSegment2();
            zoomInSegments[2] = new ZoomSegment3();
            gestureController.AddGesture("ZoomIn", zoomInSegments);

            IRelativeGestureSegment[] zoomOutSegments = new IRelativeGestureSegment[3];
            zoomOutSegments[0] = new ZoomSegment3();
            zoomOutSegments[1] = new ZoomSegment2();
            zoomOutSegments[2] = new ZoomSegment1();
            gestureController.AddGesture("ZoomOut", zoomOutSegments);

            IRelativeGestureSegment[] swipeUpSegments = new IRelativeGestureSegment[3];
            swipeUpSegments[0] = new SwipeUpSegment1();
            swipeUpSegments[1] = new SwipeUpSegment2();
            swipeUpSegments[2] = new SwipeUpSegment3();
            gestureController.AddGesture("SwipeUp", swipeUpSegments);

            IRelativeGestureSegment[] swipeDownSegments = new IRelativeGestureSegment[3];
            swipeDownSegments[0] = new SwipeDownSegment1();
            swipeDownSegments[1] = new SwipeDownSegment2();
            swipeDownSegments[2] = new SwipeDownSegment3();
            gestureController.AddGesture("SwipeDown", swipeDownSegments);
        }