public void SetReference(GameObject[] Refs)//Environment에서 호출
    {
        Player    = Refs[0].GetComponent <Drone>();
        MainHuman = Refs[1];

        GameObject[] tempRefs = new GameObject[3];
        tempRefs[0] = Refs[0];                                   //Drone Object
        tempRefs[1] = Refs[0].transform.Find("Claw").gameObject; //Claw
        tempRefs[2] = LiftButtonBG;                              //리프팅 버튼 Ani
        //LiftButton.SendMessage("SetReference", tempRefs);//드론, Claw, GrabModeCtrl

        tempRefs    = new GameObject[2];
        tempRefs[0] = Refs[0];
        tempRefs[1] = Refs[1];
        BatteryChangeButton.SendMessage("SetReference", tempRefs);

        swipeController.SetReference(tempRefs);
    }