public override void Controller_ButtonDown(object sender, SwgvButtonEventArgs e)
 {
     if (e.Button == ButtonId)
     {
         State = true;
         SwGvController.SetJoystickButton(State, vButtonId, vJoyTypes.Voice);
     }
 }
 public virtual void Controller_ButtonDown(object sender, SwgvButtonEventArgs e)
 {
 }