private void lblFlockingChasePoint_MouseUp(object sender, MouseButtonEventArgs e)
 {
     _activeBehavior = SwarmBot2.BehaviorType.Flocking_ChasePoint;
     SetActiveBehavior();
 }
 private void lblCenterFlock_MouseUp(object sender, MouseButtonEventArgs e)
 {
     _activeBehavior = SwarmBot2.BehaviorType.TowardCenterOfFlock;
     SetActiveBehavior();
 }
 private void lblCenterFlockAvoidVelocity_MouseUp(object sender, MouseButtonEventArgs e)
 {
     _activeBehavior = SwarmBot2.BehaviorType.CenterFlock_AvoidNeighbors_FlockVelocity;
     SetActiveBehavior();
 }
 private void lblBehaviorSimple2_MouseUp(object sender, MouseButtonEventArgs e)
 {
     _activeBehavior = SwarmBot2.BehaviorType.StraightToTarget_VelocityAware2;
     SetActiveBehavior();
 }
Example #5
0
 private void lblFlockingChasePoint_MouseUp(object sender, MouseButtonEventArgs e)
 {
     _activeBehavior = SwarmBot2.BehaviorType.Flocking_ChasePoint;
     SetActiveBehavior();
 }
Example #6
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 private void lblCenterFlockAvoidVelocity_MouseUp(object sender, MouseButtonEventArgs e)
 {
     _activeBehavior = SwarmBot2.BehaviorType.CenterFlock_AvoidNeighbors_FlockVelocity;
     SetActiveBehavior();
 }
Example #7
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 private void lblCenterFlock_MouseUp(object sender, MouseButtonEventArgs e)
 {
     _activeBehavior = SwarmBot2.BehaviorType.TowardCenterOfFlock;
     SetActiveBehavior();
 }
Example #8
0
 private void lblBehaviorSimple2_MouseUp(object sender, MouseButtonEventArgs e)
 {
     _activeBehavior = SwarmBot2.BehaviorType.StraightToTarget_VelocityAware2;
     SetActiveBehavior();
 }