Example #1
0
 /// <summary>
 /// 清除缓存资源
 /// </summary>
 public void Clear()
 {
     swap.Clear();
     queue.Clear();
     HGUIManager.GameBuffer.RecycleChild(Enity.gameObject);
 }
Example #2
0
 /// <summary>
 /// 清除缓存资源
 /// </summary>
 public void Clear()
 {
     swap.Clear();
     queue.Clear();
     HGUIManager.RecycleChild(Enity);
 }