Example #1
0
        /*----------------------------------------------------------------------------
        *       %%Function: ReadNCR
        *       %%Qualified: TCore.StreamEx.BufferedStreamEx.ReadNCR
        *       %%Contact: rlittle
        *
        *   assumes we just read a "&"
        *
        *   because we are pinning the token starting at &, if we determine that this
        *   isn't an NCR, then we can just reset the read location to the start and
        *   let the caller continue (we will return false).
        *
        *   it is the caller's responsibility to NOT try to parse this & again as an
        *   NCR.
        *  ----------------------------------------------------------------------------*/
        public bool ReadNCR(out string sNCR)
        {
            PinTokenStartRelative(-1);
            byte b;
            bool fValidNCR = false;

            // look for the #
            SwapBuffer.ReadByteBufferState state = ReadByte(out b);

            if (b == '#')
            {
                bool fNeedSingleDigit = true;

                while (state == SwapBuffer.ReadByteBufferState.Succeeded)
                {
                    state = ReadByte(out b);
                    if (b >= '0' && b <= '9')
                    {
                        fNeedSingleDigit = false;
                        continue;
                    }

                    if (b == ';')
                    {
                        if (fNeedSingleDigit == false)
                        {
                            fValidNCR = true;
                        }

                        break;
                    }

                    break;  // not a valid NCR
                }
            }

            if (!fValidNCR)
            {
                BufferCurrent.SetPos(BufferCurrent.TokenStart);
                ResetPinnedToken();
                sNCR = null;
                return(false);
            }

            // we have a valid NCR.
            sNCR = Encoding.UTF8.GetString(BufferCurrent.Bytes, BufferCurrent.TokenStart, BufferCurrent.Cur - BufferCurrent.TokenStart);
            ResetPinnedToken();
            return(true);
        }
Example #2
0
        /*----------------------------------------------------------------------------
        *   %%Function: ReadLine
        *   %%Qualified: TCore.ListenAz.Stage2.BufferedStreamEx.ReadLine
        *   %%Contact: rlittle
        *
        *   read a line from the BufferedStreamEx. return the string, or null
        *   if we are out of lines to read.  we will always return a line at
        *   the end of the buffer, even if its not terminated with a line ending
        *  ----------------------------------------------------------------------------*/
        public string ReadLine()
        {
            ResetPinnedToken();

            if (BufferCurrent.Cur >= BufferCurrent.Lim)
            {
                if (!SwapCurrentBuffer()) // nothing to preserve, just fill the buffer
                {
                    return(null);
                }
            }

            // start reading the line from the current position in the current buffer

            PinTokenStartRelative(0);

            bool fLookingForLF = false;

            while (true)
            {
                byte b;

                SwapBuffer.ReadByteBufferState state = ReadByte(out b);
                // after read, process the read then check the state...

                // otherwise, keep going forward
                if (state == StreamEx.SwapBuffer.ReadByteBufferState.PinnedTokenExceedsBufferLength ||
                    state == StreamEx.SwapBuffer.ReadByteBufferState.SourceDataExhausted)
                {
                    // hmm, if we got PinnedTokenExceedsBufferLength, then we have the entire buffer
                    // to ourselves, but no line ending was found. just invent a break here

                    // if we got SourceDataExhausted, then we couldn't fill the next buffer, so we are
                    // out of space...just return what we have

                    // in either case , we do the same thing (and if we are beyond the end of the buffer
                    // the next read will fill the buffer for us)
                    return(Encoding.UTF8.GetString(BufferCurrent.Bytes, BufferCurrent.TokenStart, BufferCurrent.Cur - BufferCurrent.TokenStart));
                }

                if (b == 0x0a)
                {
                    // we're done. If we were looking for it, great. if not, no matter, we're still done...
                    int cbLineEndingAdjust = fLookingForLF ? 2 : 1;

                    // remember we don't want the line ending as part of the string we construct. Since ib hasn't been adjusted
                    // for this character, the only thing we have to worry about is if there was a leading CR
                    return(Encoding.UTF8.GetString(BufferCurrent.Bytes, BufferCurrent.TokenStart,
                                                   BufferCurrent.Cur - BufferCurrent.TokenStart - cbLineEndingAdjust));
                }

                if (fLookingForLF)
                {
                    // was looking for a matching LF, but didn't find. must be a naked LF
                    // push back this character (or rather,just don't eat it)
                    BufferCurrent.Unget();

                    // remember to chop off the LF
                    return(Encoding.UTF8.GetString(BufferCurrent.Bytes, BufferCurrent.TokenStart, BufferCurrent.Cur - BufferCurrent.TokenStart - 1));
                }

                if (b == 0x0d)
                {
                    fLookingForLF = true;
                }
            }
        }