bool ValidateReferencedComponents() { plugin = SvrPlugin.Instance; if (plugin == null) { Debug.LogError("Svr Plugin failed to load. Disabling..."); return(false); } if (head == null) { Debug.LogError("Required head gameobject not found! Disabling..."); return(false); } if (leftCamera == null || rightCamera == null) { Debug.LogError("Required eye components are missing! Disabling..."); return(false); } return(true); }
public virtual void Shutdown() { SvrPlugin.instance = null; }