void HandleInputManagerInstanceTouchDownDetected(object sender, SustainedTouchEventArgs e)
 {
     var LastTouchPosition = TouchPosition.Xy;
     var LastTouchVelocity = TouchVelocity;
     TouchPosition = e.touchPosition;
     TouchVelocity = 0.5f*(FMath.Abs(TouchPosition.X - LastTouchPosition.X) + LastTouchVelocity);
     //			Console.WriteLine("Touch Velocity: {0}", TouchVelocity * (TouchPosition.X - TouchStartPosition.X));
     bool CapLeft = (AnchorPoints[2].Node == null);
     bool CapRight = (AnchorPoints[0].Node == null);
     foreach( AnchorPoint point in AnchorPoints) {
         if (point.Node == null) {
             continue;
         }
         var v = point.Position;
         var d = TouchStartPosition.X - TouchPosition.X;
         if ((d>0 && CapLeft == false) || (d<0 && CapRight == false)) {
             point.Node.Position = new Vector2(v.X - d, v.Y);
         }
     }
 }
Example #2
0
 // EVENT HANDLERS --------------------------------------------------------------------
 void HandleInputManagerInstanceTouchDownDetected(object sender, SustainedTouchEventArgs e)
 {
     if(active) {
         Knob.Position = new Vector2(this.WorldToLocal(e.touchPosition).X, Knob.Position.Y);
         if ( Knob.Position.X < 0.0f) {
             Knob.Position = new Vector2( 0.0f, Knob.Position.Y);
         } else if (Knob.Position.X > length) {
             Knob.Position = new Vector2(length, Knob.Position.Y);
         }
     }
 }
Example #3
0
 void HandleInputManagerInstanceDragDetected(object sender, SustainedTouchEventArgs e)
 {
     Dismiss();
 }
 void HandleInputManagerInstanceTouchDownDetected(object sender, SustainedTouchEventArgs e)
 {
     _pressed = false;
     if(this.getNode().IsWorldPointInsideContentLocalBounds(e.touchPosition) ) {
         onButtonDown();
         _pressed = true;
     }
 }