public override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); mStateCallback = new StateListener(this); mSurfaceTextureListener = new SurfaceTextureListener(this); // fill ORIENTATIONS list ORIENTATIONS.Append((int)SurfaceOrientation.Rotation0, 90); ORIENTATIONS.Append((int)SurfaceOrientation.Rotation90, 0); ORIENTATIONS.Append((int)SurfaceOrientation.Rotation180, 270); ORIENTATIONS.Append((int)SurfaceOrientation.Rotation270, 180); tensorflow = new ImageClassifier(); }
public override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); mStateCallback = new CameraStateListener() { owner = this }; mSurfaceTextureListener = new SurfaceTextureListener(this); // fill ORIENTATIONS list Orientations.Append((int)SurfaceOrientation.Rotation0, 90); Orientations.Append((int)SurfaceOrientation.Rotation90, 0); Orientations.Append((int)SurfaceOrientation.Rotation180, 270); Orientations.Append((int)SurfaceOrientation.Rotation270, 180); }
public override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); mStateCallback = new StateListener(this); mSurfaceTextureListener = new SurfaceTextureListener(this); }