public new void Launch() { if ((this.Name == "Shoot" && SupportFunctions.HaveWand()) || (this.Name == "Attack" && !SupportFunctions.HaveWand())) { SupportFunctions.ActivateAutoAttack(this); return; } base.Launch(this.stopMove, this.waitIsCast); }
public new void Launch() { if ((this.Name == "Shoot" && SupportFunctions.HaveWand()) || (this.Name == "Attack" && !SupportFunctions.HaveWand())) { SupportFunctions.ActivateAutoAttack(this); return; } base.Launch(this.stopMove, this.waitIsCast); }