public void UpdateSuperhero_WithoutMatchingUniverse_Throws()
        {
            var initialSuperhero = SuperheroHandler.GetSuperhero(_lastSuperheroId);

            initialSuperhero.UniverseId = _lastUniverseId + 900;
            SuperheroHandler.UpdateSuperhero(initialSuperhero);
        }
        public void UpdateSuperhero_WithMatchingUniverse_Updates()
        {
            var initialSuperhero = SuperheroHandler.GetSuperhero(_lastSuperheroId);

            initialSuperhero.SuperheroName = "Iron Mann";
            SuperheroHandler.UpdateSuperhero(initialSuperhero);
            var newSuperhero = SuperheroHandler.GetSuperhero(_lastSuperheroId);

            Assert.AreEqual("Iron Mann", newSuperhero.SuperheroName);
        }
        public void GetSuperhero_ReturnsASuperhero()
        {
            var superhero = SuperheroHandler.GetSuperhero(_lastSuperheroId);

            Assert.AreEqual("Iron Man", superhero.SuperheroName);
        }