internal static void OnLoad(EventArgs args) { Config = new Menu(Menuname, Menuname, true); Orbwalker = new Orbwalking.Orbwalker(Menu.root); ActivatorMenu.LoadActivator(); DamagesMenu.LoadDamagesMenu(); EnviormentMenu.LoadEnviormentMenu(); JungleMenu.LoadJungleMenu(); DrawingsMenu.DrawingsMenus(); SummonersMenu.LoadSummonersMenu(); AutoLevelMenu.OnLoad(); Config.Item("useautolevel").SetValue(false); Config.AddToMainMenu(); // Activator Defensive.OnLoad(); Offensive.OnLoad(); Consumables.OnLoad(); // Summoners Ignite.OnLoad(); Heal.OnLoad(); Cleanse.OnLoad(); Barrier.OnLoad(); //Drawings //todo DtoP EnemyRanges.OnLoad(); AllyRanges.OnLoad(); Wards.OnLoad(); TrackerSpell.OnLoad(); //DtoT.OnLoad();s // DtoP.OnLoad(); //Jungle (yes smite contains everything in jungle) //todo Jungle timers Smite.OnLoad(); //Enviormenet //todo Ult Manager, Inhibs, Turn Around, Turrets AntiRengar.OnLoad(); Auto_Level_Manager.AutoLevel.OnLoad(); //UltManager.OnLoad(); //Inhibitors.OnLoad(); //TurnAround.OnLoad(); //Turrets.OnLoad(); }
private static void InitializeMenu() { PotionsAndElixirsMenu = ActivatorMenu.AddSubMenu("Potions and Elixirs"); PotionsAndElixirsMenu.AddGroupLabel("Potions and Elixirs : "); PotionsAndElixirsMenu.AddLabel("Potions : "); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.UsePotions", new CheckBox("Use Potions")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.OnlyIfTakingDamage", new CheckBox("Use Potions only if taking damage")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.BelowHealth", new Slider("Use potions if health is below {0}%", 35)); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.HealthPotion", new CheckBox("Use Health Potion")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.RefillablePotion", new CheckBox("Use Refillable Potion")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.HuntersPotion", new CheckBox("Use Hunter's Potion")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.CorruptingPotion", new CheckBox("Use Corrupting Potion")); PotionsAndElixirsMenu.AddSeparator(10); PotionsAndElixirsMenu.AddLabel("Elixirs : "); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.ElixirofIron", new CheckBox("Use Elixir of Iron")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.ElixirofSorcery", new CheckBox("Use Elixir of Sorcery")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.ElixirofWrath", new CheckBox("Use Elixir of Wrath")); ItemsMenu = ActivatorMenu.AddSubMenu("Items"); ItemsMenu.AddGroupLabel("Items : "); ItemsMenu.AddLabel("Bilgewater Cutlass : "); ItemsMenu.Add("Activator.ItemsMenu.Cutlass", new CheckBox("Use Bilgewater Cutlass")); ItemsMenu.Add("Activator.ItemsMenu.Cutlass.MyMinHP", new Slider("Only if my health is below {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.Cutlass.TargetsMinHP", new Slider("Only if target's health is below {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.Cutlass.IfEnemiesNear", new Slider("Only if {0} or more enemies are near", 1, 1, 5)); ItemsMenu.AddSeparator(10); ItemsMenu.AddLabel("Blade of the Ruined King : "); ItemsMenu.Add("Activator.ItemsMenu.BladeOfTheRuinedKing", new CheckBox("Use Blade of the Ruined King")); ItemsMenu.Add("Activator.ItemsMenu.BladeOfTheRuinedKing.MyMinHP", new Slider("Only if my health is below {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.BladeOfTheRuinedKing.TargetsMinHP", new Slider("Only if target's health is below {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.BladeOfTheRuinedKing.IfEnemiesNear", new Slider("Only if {0} or more enemies are near", 1, 1, 5)); ItemsMenu.AddSeparator(10); ItemsMenu.AddLabel("Hextech Gunblade : "); ItemsMenu.Add("Activator.ItemsMenu.Gunblade", new CheckBox("Use Hextech Gunblade")); ItemsMenu.Add("Activator.ItemsMenu.Gunblade.MyMinHP", new Slider("Only if my health is below {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.Gunblade.TargetsMinHP", new Slider("Only if target's health is below {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.Gunblade.IfEnemiesNear", new Slider("Only if {0} or more enemies are near", 1, 1, 5)); ItemsMenu.AddSeparator(10); ItemsMenu.AddLabel("Youmuu's Ghostblade : "); ItemsMenu.Add("Activator.ItemsMenu.Ghostblade", new CheckBox("Use Youmuu's Ghostblade")); ItemsMenu.Add("Activator.ItemsMenu.Ghostblade.MyMinHP", new Slider("Only if my health is below {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.Ghostblade.TargetsMinHP", new Slider("Only if target's health is below {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.Ghostblade.IfEnemiesNear", new Slider("Only if {0} or more enemies are near", 1, 1, 5)); ItemsMenu.AddSeparator(10); ItemsMenu.AddLabel("Misc settings : "); ItemsMenu.Add("Activator.ItemsMenu.OnlyInCombo", new CheckBox("Use items only in combo mode")); SummonersMenu = ActivatorMenu.AddSubMenu("Summoners"); if (Summoners == null) { return; } if (Summoners.Any(x => x.Value?.Item1 == Summoner.Heal)) { SummonersMenu.AddLabel("Heal : "); SummonersMenu.Add("Activator.SummonersMenu.UseHeal", new CheckBox("Use Heal")); SummonersMenu.AddSeparator(10); } if (Summoners.Any(x => x.Value?.Item1 == Summoner.Barrier)) { SummonersMenu.AddLabel("Barrier : "); SummonersMenu.Add("Activator.SummonersMenu.UseBarrier", new CheckBox("Use Barrier")); SummonersMenu.AddSeparator(10); } if (Summoners.Any(x => x.Value?.Item1 == Summoner.Ignite)) { SummonersMenu.AddLabel("Ignite : "); SummonersMenu.Add("Activator.SummonersMenu.UseIgnite", new CheckBox("Use Ignite")); SummonersMenu.AddSeparator(10); } if (Summoners.Any(x => x.Value?.Item1 == Summoner.Exhaust)) { SummonersMenu.AddLabel("Exhaust : "); SummonersMenu.Add("Activator.SummonersMenu.UseExhaust", new CheckBox("Use Exhaust")); SummonersMenu.AddSeparator(10); } if (Summoners.Any(x => x.Value != null && x.Value.Item1 != Summoner.Unknown && x.Value.Item1.HasFlag(Summoner.Smite))) { SummonersMenu.AddLabel("Smite : "); SummonersMenu.Add("Activator.SummonersMenu.UseSmite", new CheckBox("Use Smite")); SummonersMenu.AddSeparator(2); SummonersMenu.Add("Activator.SummonersMenu.UseSmiteInCombo", new CheckBox("Use smite in combo")); SummonersMenu.AddSeparator(2); SummonersMenu.Add("Activator.SummonersMenu.SmiteBigMonsters", new CheckBox("Smite big monsters", false)); SummonersMenu.Add("Activator.SummonersMenu.SmiteBuffs", new CheckBox("Smite buffs")); SummonersMenu.Add("Activator.SummonersMenu.SmiteEpicMonsters", new CheckBox("Smite epic monsters")); SummonersMenu.AddSeparator(10); MenuManager.PermaShow.AddItem("Activator.SmiteEnabled", new MenuItem("Use Smite", "Activator.SummonersMenu.UseSmite")); } CleanseMenu = ActivatorMenu.AddSubMenu("Cleanse"); CleanseMenu.AddLabel("Cleanse items : "); CleanseMenu.Add("Activator.CleanseMenu.Scimitar", new CheckBox("Use Scimitar")); CleanseMenu.Add("Activator.CleanseMenu.Quicksilver", new CheckBox("Use Quicksilver")); CleanseMenu.AddSeparator(10); CleanseMenu.AddLabel("Crowd control settings : "); CleanseMenu.Add("Activator.CleanseMenu.Blind", new CheckBox("Cleanse Blind")); CleanseMenu.Add("Activator.CleanseMenu.Charm", new CheckBox("Cleanse Charm")); CleanseMenu.Add("Activator.CleanseMenu.Fear", new CheckBox("Cleanse Fear")); CleanseMenu.Add("Activator.CleanseMenu.Polymorph", new CheckBox("Cleanse Polymorph")); CleanseMenu.Add("Activator.CleanseMenu.Silence", new CheckBox("Cleanse Silence")); CleanseMenu.Add("Activator.CleanseMenu.Slow", new CheckBox("Cleanse Slow", false)); CleanseMenu.Add("Activator.CleanseMenu.Snare", new CheckBox("Cleanse Snare")); CleanseMenu.Add("Activator.CleanseMenu.Stun", new CheckBox("Cleanse Stun")); CleanseMenu.Add("Activator.CleanseMenu.Suppression", new CheckBox("Cleanse Suppression")); CleanseMenu.Add("Activator.CleanseMenu.Taunt", new CheckBox("Cleanse Taunt")); CleanseMenu.AddSeparator(10); CleanseMenu.AddLabel("Misc settings : "); CleanseMenu.Add("Activator.CleanseMenu.OnlyInCombo", new CheckBox("Cleanse only in Combo")); CleanseMenu.Add("Activator.CleanseMenu.QssHP", new Slider("Cleanse only if my health is below {0}%", 100)); var buffDuration = CleanseMenu.Add("Activator.CleanseMenu.BuffDuration", new Slider(" ", 15)); buffDuration.DisplayName = "Cleanse only if buff duration is longer than " + buffDuration.CurrentValue * 50 + " milliseconds"; buffDuration.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs args) { sender.DisplayName = "Cleanse only if buff duration is higher than " + args.NewValue * 50 + " milliseconds"; }; CleanseMenu.Add("Activator.CleanseMenu.MinimumDelay", new Slider("Minimum delay", 0, 0, 500)); CleanseMenu.Add("Activator.CleanseMenu.MaximumDelay", new Slider("Maximum delay", 350, 0, 500)); MenuManager.PermaShow.AddItem("Activator.Enabled", new MenuItem("Activator Enabled", "Activator.Enable")); }
private static void InitializeMenu() { PotionsAndElixirsMenu = ActivatorMenu.AddSubMenu("Potions and Elixirs"); PotionsAndElixirsMenu.AddGroupLabel("Potions and Elixirs : "); PotionsAndElixirsMenu.AddLabel("Potions : "); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.UsePotions", new CheckBox("Iksir Kullan")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.OnlyIfTakingDamage", new CheckBox("Sadece Hasar Aldigimda Iksir kullan")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.BelowHealth", new Slider("Iksir kullanmak icin dusuk can {0}%", 35)); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.HealthPotion", new CheckBox("Saglik iksiri kullan")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.RefillablePotion", new CheckBox("Yenilenebilir iksir kullan")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.HuntersPotion", new CheckBox("Avci iksiri kullan")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.CorruptingPotion", new CheckBox("Musubet iksiri kullan")); PotionsAndElixirsMenu.AddSeparator(10); PotionsAndElixirsMenu.AddLabel("Elixirs : "); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.ElixirofIron", new CheckBox("Saglamlik iksiri kullan")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.ElixirofSorcery", new CheckBox("Buyucu iksiri kullan")); PotionsAndElixirsMenu.Add("Activator.PotionsAndElixirsMenu.ElixirofWrath", new CheckBox("Saldiri iksiri kullan")); ItemsMenu = ActivatorMenu.AddSubMenu("Items"); ItemsMenu.AddGroupLabel("Items : "); ItemsMenu.AddLabel("Bilgewater Cutlass : "); ItemsMenu.Add("Activator.ItemsMenu.Cutlass", new CheckBox("Kullan Bilgewater Palasi")); ItemsMenu.Add("Activator.ItemsMenu.Cutlass.MyMinHP", new Slider("Canim sundan dusukse {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.Cutlass.TargetsMinHP", new Slider("Hedefin cani sundan dusukse {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.Cutlass.IfEnemiesNear", new Slider("Only if {0} or more enemies are near", 1, 1, 5)); ItemsMenu.AddSeparator(10); ItemsMenu.AddLabel("Blade of the Ruined King : "); ItemsMenu.Add("Activator.ItemsMenu.BladeOfTheRuinedKing", new CheckBox("Kullan mahvolmus kralin kilici")); ItemsMenu.Add("Activator.ItemsMenu.BladeOfTheRuinedKing.MyMinHP", new Slider("Canim sundan dusukse {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.BladeOfTheRuinedKing.TargetsMinHP", new Slider("Hedefin cani sundan dusukse {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.BladeOfTheRuinedKing.IfEnemiesNear", new Slider("Only if {0} or more enemies are near", 1, 1, 5)); ItemsMenu.AddSeparator(10); ItemsMenu.AddLabel("Hextech Gunblade : "); ItemsMenu.Add("Activator.ItemsMenu.Gunblade", new CheckBox("Kullan Hextech Silahkilic")); ItemsMenu.Add("Activator.ItemsMenu.Gunblade.MyMinHP", new Slider("Canim sundan dusukse {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.Gunblade.TargetsMinHP", new Slider("Hedefin cani sundan dusukse {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.Gunblade.IfEnemiesNear", new Slider("Only if {0} or more enemies are near", 1, 1, 5)); ItemsMenu.AddSeparator(10); ItemsMenu.AddLabel("Youmuu's Ghostblade : "); ItemsMenu.Add("Activator.ItemsMenu.Ghostblade", new CheckBox("Kullan Youmuu")); ItemsMenu.Add("Activator.ItemsMenu.Ghostblade.MyMinHP", new Slider("Canim sundan dusukse {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.Ghostblade.TargetsMinHP", new Slider("Hedefin cani sundan dusukse {0}%", 100)); ItemsMenu.Add("Activator.ItemsMenu.Ghostblade.IfEnemiesNear", new Slider("Only if {0} or more enemies are near", 1, 1, 5)); ItemsMenu.AddSeparator(10); ItemsMenu.AddLabel("Misc settings : "); ItemsMenu.Add("Activator.ItemsMenu.OnlyInCombo", new CheckBox("Itemleri sadece komboda kullan")); SummonersMenu = ActivatorMenu.AddSubMenu("Summoners"); if (Summoners == null) { return; } if (Summoners.Any(x => x.Value?.Item1 == Summoner.Heal)) { SummonersMenu.AddLabel("Heal : "); SummonersMenu.Add("Activator.SummonersMenu.UseHeal", new CheckBox("Sifa kullan")); SummonersMenu.AddSeparator(10); } if (Summoners.Any(x => x.Value?.Item1 == Summoner.Barrier)) { SummonersMenu.AddLabel("Barrier : "); SummonersMenu.Add("Activator.SummonersMenu.UseBarrier", new CheckBox("Bariyer Kullan")); SummonersMenu.AddSeparator(10); } if (Summoners.Any(x => x.Value?.Item1 == Summoner.Ignite)) { SummonersMenu.AddLabel("Ignite : "); SummonersMenu.Add("Activator.SummonersMenu.UseIgnite", new CheckBox("Tutustur kullan")); SummonersMenu.AddSeparator(10); } if (Summoners.Any(x => x.Value?.Item1 == Summoner.Exhaust)) { SummonersMenu.AddLabel("Exhaust : "); SummonersMenu.Add("Activator.SummonersMenu.UseExhaust", new CheckBox("Bitkinlik kullan")); SummonersMenu.AddSeparator(10); } if (Summoners.Any(x => x.Value != null && x.Value.Item1 != Summoner.Unknown && x.Value.Item1.HasFlag(Summoner.Smite))) { SummonersMenu.AddLabel("Smite : "); SummonersMenu.Add("Activator.SummonersMenu.UseSmite", new CheckBox("Carp kullan")); SummonersMenu.AddSeparator(2); SummonersMenu.Add("Activator.SummonersMenu.UseSmiteInCombo", new CheckBox("Komboda carp kullan")); SummonersMenu.AddSeparator(2); SummonersMenu.Add("Activator.SummonersMenu.SmiteBigMonsters", new CheckBox("Buyuk yaratiklara Carp kullan", false)); SummonersMenu.Add("Activator.SummonersMenu.SmiteBuffs", new CheckBox("Canavarlara Carp kullan")); SummonersMenu.Add("Activator.SummonersMenu.SmiteEpicMonsters", new CheckBox("Destansi canavarlara carp kullan")); SummonersMenu.AddSeparator(10); MenuManager.PermaShow.AddItem("Activator.SmiteEnabled", new MenuItem("Use Smite", "Activator.SummonersMenu.UseSmite")); } CleanseMenu = ActivatorMenu.AddSubMenu("Cleanse"); CleanseMenu.AddLabel("Cleanse items : "); CleanseMenu.Add("Activator.CleanseMenu.Scimitar", new CheckBox("Civa Yatagan Kullan")); CleanseMenu.Add("Activator.CleanseMenu.Quicksilver", new CheckBox("Kullan civali")); CleanseMenu.AddSeparator(10); CleanseMenu.AddLabel("Crowd control settings : "); CleanseMenu.Add("Activator.CleanseMenu.Blind", new CheckBox("Kor etmede")); CleanseMenu.Add("Activator.CleanseMenu.Charm", new CheckBox("Cekilmede")); CleanseMenu.Add("Activator.CleanseMenu.Fear", new CheckBox("Korkutmada")); CleanseMenu.Add("Activator.CleanseMenu.Polymorph", new CheckBox("Cleanse Polymorph")); CleanseMenu.Add("Activator.CleanseMenu.Silence", new CheckBox("Susturmada")); CleanseMenu.Add("Activator.CleanseMenu.Slow", new CheckBox("Yavaslamada", false)); CleanseMenu.Add("Activator.CleanseMenu.Snare", new CheckBox("Yakalanmada")); CleanseMenu.Add("Activator.CleanseMenu.Stun", new CheckBox("Stan yiyince")); CleanseMenu.Add("Activator.CleanseMenu.Suppression", new CheckBox("Durdurmada Sindirilmede")); CleanseMenu.Add("Activator.CleanseMenu.Taunt", new CheckBox("Cleanse Taunt")); CleanseMenu.AddSeparator(10); CleanseMenu.AddLabel("Misc settings : "); CleanseMenu.Add("Activator.CleanseMenu.OnlyInCombo", new CheckBox("Sadece komboda civali kullan")); CleanseMenu.Add("Activator.CleanseMenu.QssHP", new Slider("Canim sundan dusukse kullan {0}%", 100)); var buffDuration = CleanseMenu.Add("Activator.CleanseMenu.BuffDuration", new Slider(" ", 15)); buffDuration.DisplayName = "Cleanse only if buff duration is longer than " + buffDuration.CurrentValue * 50 + " milliseconds"; buffDuration.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs args) { sender.DisplayName = "Cleanse only if buff duration is higher than " + args.NewValue * 50 + " milliseconds"; }; CleanseMenu.Add("Activator.CleanseMenu.MinimumDelay", new Slider("Minimum delay", 0, 0, 500)); CleanseMenu.Add("Activator.CleanseMenu.MaximumDelay", new Slider("Maximum delay", 350, 0, 500)); MenuManager.PermaShow.AddItem("Activator.Enabled", new MenuItem("Activator Enabled", "Activator.Enable")); }