private static void Loading_OnLoadingComplete(EventArgs args) { Menu = MainMenu.AddMenu("Activator", "activatorMenu"); ItemManager.Init(); SummonerSpells.Init(); Defence.Init(); }
public static double Damage(Obj_AI_Base target) { if (target == null) { return(0); } var dmg = 0d; if (Global.Orbwalker.CanAttack()) { dmg += Global.Player.GetAutoAttackDamage(target); } if (SpellManager.Q.Ready) { dmg += Global.Player.GetSpellDamage(target, SpellSlot.Q); } if (SpellManager.E.Ready) { dmg += Global.Player.GetSpellDamage(target, SpellSlot.E) + Global.Player.GetSpellDamage(target, SpellSlot.E, DamageStage.Collision); } if (SummonerSpells.IsValid(SummonerSpells.Ignite)) { dmg += SummonerSpells.IgniteDamage(target); } return(dmg); }
public static void OnUpdate() { var target = GameObjects.EnemyHeroes.FirstOrDefault(x => x.Distance(Global.Player) < SpellConfig.R.Range && x.HealthPercent() <= 40); if (target == null || !target.IsValidTarget()) { return; } if (SpellConfig.Q.Ready && target.Health < Global.Player.GetSpellDamage(target, SpellSlot.Q) && target.IsValidTarget(SpellConfig.Q.Range) && MenuConfig.Killsteal["Q"].Enabled) { if (Extension.CurrentMode == Mode.Tornado && !MenuConfig.Killsteal["Q3"].Enabled) { return; } SpellConfig.Q.Cast(target); } else if (SpellConfig.E.Ready && target.Health < Global.Player.GetSpellDamage(target, SpellSlot.E) && target.IsValidTarget(SpellConfig.E.Range) && !target.HasBuff("YasuoDashWrapper") && MenuConfig.Killsteal["E"].Enabled) { SpellConfig.E.CastOnUnit(target); } else if (MenuConfig.Killsteal["Ignite"].Enabled && SummonerSpells.IsValid(SummonerSpells.Ignite) && target.Health < SummonerSpells.IgniteDamage(target)) { SummonerSpells.Ignite.Cast(target); } }
public void QSmite(Obj_AI_Base target) { var pred = this.Q.GetPrediction(target); var objects = pred.CollisionObjects; if (pred.HitChance != HitChance.Collision || !objects.Any()) { return; } if (SummonerSpells.Smite == null || !SummonerSpells.Smite.Ready || SummonerSpells.Ammo("Smite") < 2) { return; } var current = objects.FirstOrDefault(); if (current == null || current.NetworkId == target.NetworkId || current.Health > SummonerSpells.SmiteMonsters() || current.ServerPosition.Distance(Global.Player) > SummonerSpells.Smite.Range) { return; } SummonerSpells.Smite.CastOnUnit(current); Global.Player.SpellBook.CastSpell(SpellSlot.Q, target.ServerPosition); }
public static double Damage(Obj_AI_Base target) { if (target == null) { return(0); } var dmg = 0d; if (SoldierManager.Soldiers != null && SoldierManager.Soldiers.Any()) { dmg += (SoldierManager.Soldiers.Count + Global.Player.GetSpell(SpellSlot.W).Ammo) * Global.Player.GetSpellDamage(target, SpellSlot.W); } if (SpellConfig.E.Ready) { dmg += Global.Player.GetSpellDamage(target, SpellSlot.E); } if (SpellConfig.Q.Ready) { dmg += Global.Player.GetSpellDamage(target, SpellSlot.Q); } if (SummonerSpells.IsValid(SummonerSpells.Ignite)) { dmg += SummonerSpells.IgniteDamage(target); } return(dmg); }
public void OnUpdate() { var target = GameObjects.EnemyHeroes.FirstOrDefault(x => x.Distance(Global.Player) < spellConfig.R.Range && x.HealthPercent() <= 40); if (target == null || !target.IsValidTarget()) { return; } if (this.SmiteEnabled && SummonerSpells.IsValid(SummonerSpells.Smite) && target.Health < SummonerSpells.SmiteChampions()) { SummonerSpells.Smite.CastOnUnit(target); } if (spellConfig.Q.Ready && (spellConfig.IsQ2() ? target.Health < Global.Player.GetSpellDamage(target, SpellSlot.Q, DamageStage.SecondCast) : target.Health < Global.Player.GetSpellDamage(target, SpellSlot.Q)) && target.IsValidTarget(spellConfig.Q.Range) && this.QEnabled) { spellConfig.Q.Cast(target); } else if (spellConfig.E.Ready && target.Health < Global.Player.GetSpellDamage(target, SpellSlot.E) && target.IsValidTarget(spellConfig.E.Range) && this.EEnabled) { spellConfig.E.Cast(); } else if (spellConfig.R.Ready && target.Health < Global.Player.GetSpellDamage(target, SpellSlot.R) && target.IsValidTarget(spellConfig.R.Range) && this.REnabled) { spellConfig.R.CastOnUnit(target); } else if (this.IgniteEnabled && SummonerSpells.IsValid(SummonerSpells.Ignite) && target.Health < SummonerSpells.IgniteDamage(target)) { SummonerSpells.Ignite.Cast(target); } }
void Drawing_OnEndScene(EventArgs args) { if (!IsActive()) { return; } SpellSlot spell = SummonerSpells.GetFlashSlot(); if (ObjectManager.Player.Spellbook.CanUseSpell(spell) != SpellState.Ready) { return; } for (int i = 0; i < spotsStart.Count; i++) { if (ObjectManager.Player.ServerPosition.Distance(spotsStart[i]) < 2000) { if (spotsStart[i].IsOnScreen()) { Utility.DrawCircle(spotsStart[i], 50, System.Drawing.Color.Red); } if (spotsEnd[i].IsOnScreen()) { Utility.DrawCircle(spotsEnd[i], 100, System.Drawing.Color.Green); } if (spotsStart[i].IsOnScreen() || spotsEnd[i].IsOnScreen()) { Drawing.DrawLine(Drawing.WorldToScreen(spotsStart[i]), Drawing.WorldToScreen(spotsEnd[i]), 2, Color.Gold); } } } }
public static void OnKeyPressed() { var target = Global.TargetSelector.GetSelectedTarget(); if (target == null || !SpellManager.E.Ready) { return; } if (target.IsValidTarget(SpellManager.E.Range)) { SpellManager.CastE(target); } var point = WallExtension.NearestWall(target, 430); if (point.IsZero) { return; } var pos = target.ServerPosition + (target.ServerPosition - point).Normalized() * 200; SpellManager.DrawingPred = pos; if (pos.Distance(Global.Player) <= SummonerSpells.Flash.Range && SummonerSpells.IsValid(SummonerSpells.Flash)) { SpellManager.E.CastOnUnit(target); DelayAction.Queue(100, () => SummonerSpells.Flash.Cast(pos), new CancellationToken(false)); } }
public static double Damage(Obj_AI_Base target) { if (target == null) { return(0); } var dmg = Global.Player.GetAutoAttackDamage(target); if (SpellConfig.R.Ready) { dmg += Global.Player.GetSpellDamage(target, SpellSlot.R, DamageStage.SecondCast); } if (SpellConfig.W.Ready) { dmg += Global.Player.GetSpellDamage(target, SpellSlot.W); } if (SpellConfig.Q.Ready) { var count = 4 - Extensions.CurrentQCount; dmg += (Global.Player.GetSpellDamage(target, SpellSlot.Q) + dmg) * count; } if (SummonerSpells.IsValid(SummonerSpells.Ignite)) { dmg += SummonerSpells.IgniteDamage(target); } return(dmg); }
public static void OnUpdate() { var target = GameObjects.EnemyHeroes.FirstOrDefault(x => x.Distance(Global.Player) < SpellConfig.R.Range && x.HealthPercent() <= 40); if (target == null || !target.IsValidTarget()) { return; } if (SpellConfig.Q.Ready && target.Health < Global.Player.GetSpellDamage(target, SpellSlot.Q) && target.IsValidTarget(SpellConfig.Q.Range) && MenuConfig.Killsteal["Q"].Enabled) { SpellConfig.Q.Cast(target); } else if (SpellConfig.W.Ready && target.Health < Global.Player.GetSpellDamage(target, SpellSlot.W) && target.IsValidTarget(SpellConfig.W.Range) && MenuConfig.Killsteal["W"].Enabled) { SpellConfig.W.Cast(target); } else if (SpellConfig.R.Ready && target.Health < Global.Player.GetSpellDamage(target, SpellSlot.R) + Global.Player.GetAutoAttackDamage(target) && target.IsValidTarget(SpellConfig.R.Range) && MenuConfig.Killsteal["R"].Enabled) { SpellConfig.R.CastOnUnit(target); } else if (MenuConfig.Killsteal["Ignite"].Enabled && SummonerSpells.IsValid(SummonerSpells.Ignite) && target.Health < SummonerSpells.IgniteDamage(target)) { SummonerSpells.Ignite.Cast(target); } }
public static double Damage(Obj_AI_Base target) { if (target == null) { return(0); } var dmg = Global.Player.GetAutoAttackDamage(target); if (SpellConfig.E.Ready) { dmg += Global.Player.GetSpellDamage(target, SpellSlot.E); } if (SpellConfig.W.Ready) { Global.Player.GetSpellDamage(target, SpellSlot.W); } if (SpellConfig.Q.Ready) { dmg += Global.Player.GetSpellDamage(target, SpellSlot.Q) + dmg; } if (SummonerSpells.IsValid(SummonerSpells.Ignite)) { dmg += SummonerSpells.IgniteDamage(target); } return(dmg); }
public static void CastE(Obj_AI_Base target, bool flash = false) { var canFlash = flash && SummonerSpells.IsValid(SummonerSpells.Flash) && target.Distance(Global.Player) > E.Range && target.Distance(Global.Player) < E.Range + 425; var pred = E.GetPrediction(target); BodySlam = new Geometry.Rectangle( canFlash ? Global.Player.ServerPosition.Extend(target.ServerPosition, 425 + E.Range - target.BoundingRadius).To2D() : Global.Player.ServerPosition.To2D(), Global.Player.ServerPosition.Extend(pred.CastPosition, E.Range).To2D(), EHitboxRadius); if (BodySlam.IsOutside(target.ServerPosition.To2D())) { return; } if (GameObjects.EnemyMinions.Any(x => BodySlam.IsInside(x.ServerPosition.To2D()) && x.Distance(BodySlam.Start) <= target.Distance(BodySlam.Start) && x.Distance(target) >= Global.Player.BoundingRadius + 200)) { return; } if (canFlash) { E.Cast(target.ServerPosition); DelayAction.Queue(300, () => SummonerSpells.Flash.Cast(target.ServerPosition), new CancellationToken(false)); return; } E.Cast(target.ServerPosition); }
public static void Initialize() { Q = new Spell.Active(SpellSlot.Q); W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 650); R = new Spell.Active(SpellSlot.R, 500); SummonerSpells.Initialize(); }
private static void Game_OnStart(EventArgs args) { if (myHero.Spellbook.GetSpell(SpellSlot.Summoner1).Name == "summonerheal") { Heal = new Spell.Active(SpellSlot.Summoner1); } if (myHero.Spellbook.GetSpell(SpellSlot.Summoner2).Name == "summonerheal") { Heal = new Spell.Active(SpellSlot.Summoner2); } if (myHero.Spellbook.GetSpell(SpellSlot.Summoner1).Name == "summonermana") { Clarity = new Spell.Active(SpellSlot.Summoner1); } if (myHero.Spellbook.GetSpell(SpellSlot.Summoner2).Name == "summonermana") { Clarity = new Spell.Active(SpellSlot.Summoner2); } trinket = new Item((int)ItemId.Warding_Totem_Trinket); Boots = new Item((int)ItemId.Boots_of_Speed); MercuryTreads = new Item((int)ItemId.Mercurys_Treads); SapphireCrystal = new Item((int)ItemId.Sapphire_Crystal); RubyCrystal = new Item((int)ItemId.Ruby_Crystal); SapphireCrystal = new Item((int)ItemId.Sapphire_Crystal); BlastingWand = new Item((int)ItemId.Blasting_Wand); ROA = new Item((int)ItemId.Rod_of_Ages); Catalyst = new Item((int)ItemId.Catalyst_the_Protector); ArchangelsStaff = new Item((int)ItemId.Archangels_Staff); Tear = new Item((int)ItemId.Tear_of_the_Goddess); NeedlesslyLargeRod = new Item((int)ItemId.Needlessly_Large_Rod); SeraphEmbrace = new Item(3040); Menu = MainMenu.AddMenu("RyzeFollow", "ryzefollow"); Menu.Add("sliderdist", new Slider("Distance to ally", 70, 50, 300)); Menu.Add("recall", new CheckBox("Recall if ally is recalling")); Laneclear = Menu.AddSubMenu("Laneclear", "laneclear"); Laneclear.Add("QLaneclear", new CheckBox("Use Q in laneclear")); Laneclear.Add("QSlider", new Slider("Use Q in laneclear only if mana > than", 40, 0, 100)); Agressive = Menu.AddSubMenu("Agressive mode", "agm"); Agressive.Add("kill", new CheckBox("Orbwalk to target if enemy is killable")); SummonerSpells = Menu.AddSubMenu("Summoner spells", "summs"); SummonerSpells.Add("heal", new Slider("Use heal at % health", 40, 0, 100)); SummonerSpells.Add("mana", new Slider("Use clarity at % mana", 40, 0, 100)); if (myHero.ChampionName == "Ryze") { Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Linear, 250, 1700, 100); W = new Spell.Targeted(SpellSlot.W, 600); E = new Spell.Targeted(SpellSlot.E, 600); R = new Spell.Active(SpellSlot.R); } Game.OnUpdate += Game_OnUpdate; //1095 }
public static void OnUpdate() { var target = Global.TargetSelector.GetTarget(SpellManager.Q.Range + Global.Player.AttackRange); if (target == null || !target.IsValidTarget()) { return; } if (SpellManager.Q.Ready && MenuConfig.Combo["Q"].Value == 1) { SpellManager.CastQ(target, MenuConfig.Combo["Mode"].Value, MenuConfig.Combo["ToE"].Enabled); } else if (SpellManager.E.Ready && MenuConfig.Combo["E"].Enabled && MenuConfig.Combo[target.ChampionName].Enabled) { SpellManager.CastE(target); } else if (SpellManager.R.Ready && MenuConfig.Combo["R"].Enabled) { if (target.Health > Dmg.Damage(target) && MenuConfig.Combo["Killable"].Enabled) { return; } if (Global.Player.CountEnemyHeroesInRange(1500) >= MenuConfig.Combo["Count"].Value && target.HealthPercent() >= 25) { SpellManager.R.Cast(); } } if (!MenuConfig.Combo["Flash"].Enabled || !SpellManager.E.Ready || !SummonerSpells.IsValid(SummonerSpells.Flash)) { return; } var allyT = GameObjects.AllyTurrets.FirstOrDefault(x => x.Distance(target) <= 900); if (allyT == null) { return; } var pos = target.ServerPosition + (target.ServerPosition - allyT.ServerPosition).Normalized() * 200; if (pos.Distance(Global.Player) > 425) { return; } SpellManager.E.CastOnUnit(target); DelayAction.Queue(100, () => SummonerSpells.Flash.Cast(pos), new CancellationToken(false)); }
public static void Initialize() { _spells = new Dictionary <DamageToUnitDelegate, Color> { { QDamage, Color.Blue }, { EDamage, Color.Red }, { IgniteDamage, Color.FromArgb(255, 120, 56, 28) }, }; SummonerSpells.Initialize(); Drawing.OnEndScene += Drawing_OnEndScene; }
private static Tuple <string, string> GetSummonerSpellsPaths(Participant participant) { var spell1 = SummonerSpells.FirstOrDefault(s => s.Id == participant.Spell1Id); var spell2 = SummonerSpells.FirstOrDefault(s => s.Id == participant.Spell2Id); if (spell1 == null || spell2 == null) { return(Tuple.Create("/lol-game-data/assets/DATA/Spells/Icons2D/Summoner_heal.png", "/lol-game-data/assets/DATA/Spells/Icons2D/Summoner_haste.png")); } return(Tuple.Create(spell1.IconPath, spell2.IconPath)); }
private static void DrawLine(Obj_AI_Base unit) { var barPos = unit.HPBarPosition; var percentHealthAfterDamage = Math.Max(0, unit.Health - SummonerSpells.SmiteDamage()) / (unit.MaxHealth + unit.AllShield + unit.AttackShield + unit.MagicShield); var currentHealthPercentage = unit.Health / (unit.MaxHealth + unit.AllShield + unit.AttackShield + unit.MagicShield); var startPoint = barPos.X + OffsetX + (percentHealthAfterDamage * Width); var endPoint = barPos.X + OffsetX + (currentHealthPercentage * Width); var yPos = barPos.Y + OffsetY; var canKill = SummonerSpells.SmiteDamage() - 10 > unit.Health; Drawing.DrawLine(startPoint, yPos, endPoint, yPos, Height, canKill ? Color.BlueViolet : Color.Beige); }
static Spells() { var keys = SummonerList.Where(x => x.Value.Slot == SpellSlot.Unknown).Select(x => x.Key).ToList(); foreach (var key in keys) { SummonerList.Remove(key); } if (SummonerSpells.PlayerHas(SummonerSpellsEnum.Barrier)) { GameObject.OnCreate += GameObject_OnCreate; Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; } }
public void SmiteMob() { var smiteAbleMob = ObjectManager.Get<Obj_AI_Minion>().FirstOrDefault(x => x.Distance(Global.Player) < 1300); if (smiteAbleMob != null && (smiteAlways.Contains(smiteAbleMob.UnitSkinName) || smiteOptional.Contains(smiteAbleMob.UnitSkinName))) { if (smiteAbleMob.Health < StealDamage(smiteAbleMob)) { if (smiteOptional.Contains(smiteAbleMob.UnitSkinName) && Global.Player.HealthPercent() >= (SummonerSpells.Ammo("Smite") <= 1 ? 40 : 50) || smiteAbleMob.UnitSkinName.ToLower().Contains("blue") && !this.BlueEnabled) { return; } if (this.SmiteEnabled && SummonerSpells.IsValid(SummonerSpells.Smite)) { SummonerSpells.Smite.CastOnUnit(smiteAbleMob); } if (spellConfig.IsQ2() && spellConfig.Q.Ready) { spellConfig.Q.Cast(); } } } var mob = GameObjects.JungleLegendary.FirstOrDefault(x => x.Distance(Global.Player) <= 1500); if (mob == null || !this.SmiteEnabled) { return; } if (q2Time > 0 && Game.TickCount - q2Time <= 1500 && SummonerSpells.IsValid(SummonerSpells.Smite) && StealDamage(mob) > mob.Health) { if (spellConfig.W.Ready && spellConfig.IsFirst(spellConfig.W) && Global.Player.Distance(mob) <= 500) { SummonerSpells.Smite.CastOnUnit(mob); wardManager.WardJump(positions.FirstOrDefault(), (int) mob.Distance(Global.Player)); } } if (mob.Position.CountAllyHeroesInRange(700) <= 1 && spellConfig.Q.Ready && spellConfig.IsQ2() && StealDamage(mob) > mob.Health) { spellConfig.Q.Cast(); q2Time = Game.TickCount; } }
public static float InsecRange() { var range = 250f; if (SpellConfig.E.Ready) { range += SpellConfig.E.Range - 65; } if (MenuConfig.InsecMenu["Flash"].Enabled && SummonerSpells.IsValid(SummonerSpells.Flash)) { range += SummonerSpells.Flash.Range; } return(range); }
public static double Damage(Obj_AI_Base target) { if (target == null) { return(0); } var dmg = 0d; var shadowCount = ShadowManager.Shadows.Count + 1; if (SpellManager.W.Ready && ShadowManager.CanCastFirst(SpellSlot.W)) { shadowCount += 1; } if (SpellManager.R.Ready && ShadowManager.CanCastFirst(SpellSlot.R)) { shadowCount += 1; } if (Global.Orbwalker.CanAttack()) { dmg += Global.Player.GetAutoAttackDamage(target); } if (SpellManager.Q.Ready) { dmg += Global.Player.GetSpellDamage(target, SpellSlot.Q) * shadowCount; } if (SpellManager.E.Ready) { dmg += Global.Player.GetSpellDamage(target, SpellSlot.E); } if (SpellManager.R.Ready) { dmg += Global.Player.GetSpellDamage(target, SpellSlot.R) + dmg; } if (SummonerSpells.IsValid(SummonerSpells.Ignite)) { dmg += SummonerSpells.IgniteDamage(target); } return(dmg); }
static Types() { OffensiveMenu = Menu.AddSubMenu("::Offensive Items::"); OffensiveItems.Initialize(); DefensiveMenu = Menu.AddSubMenu("::Defensive Items::"); DeffensiveItems.Initialize(); ConsumablesMenu = Menu.AddSubMenu("::Consumables Items::"); ConsumablesItems.Initialize(); SummonerMenu = Menu.AddSubMenu("::Summoner Spells::"); SummonerSpells.Initialize(); SettingsMenu = Menu.AddSubMenu("::Settings::"); Settings.Initialize(); }
void Game_OnGameUpdate(EventArgs args) { if (!IsActive() || !FlashJukeMisc.GetMenuItem("SAssembliesMiscsFlashJukeKeyActive").GetValue <KeyBind>().Active || lastGameUpdateTime + new Random().Next(500, 1000) > Environment.TickCount) { return; } lastGameUpdateTime = Environment.TickCount; SpellSlot spell = SummonerSpells.GetFlashSlot(); if (ObjectManager.Player.Spellbook.CanUseSpell(spell) != SpellState.Ready) { return; } Vector3 nearestPosStart = GetNearestPos(spotsStart); if (Game.Time > flashedTime + 5) { ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, nearestPosStart); } if (nearestPosStart.X != 0 && ObjectManager.Player.Distance(nearestPosStart) < 50 && !NavMesh.IsWallOfGrass(ObjectManager.Player.ServerPosition, 10) && Game.Time > flashedTime + 5 && !AnyEnemyInBush()) { Vector3 nearestPosEnd = GetNearestPos(spotsEnd); if (nearestPosEnd.X != 0) { Packet.C2S.Cast.Encoded(new Packet.C2S.Cast.Struct(0, spell, -1, nearestPosEnd.X, nearestPosEnd.Y, nearestPosEnd.X, nearestPosEnd.Y)).Send(); ObjectManager.Player.Spellbook.CastSpell(spell, nearestPosEnd); flashedTime = Game.Time; if (FlashJukeMisc.GetMenuItem("SAssembliesMiscsFlashJukeRecall").GetValue <bool>()) { Utility.DelayAction.Add(200, () => { ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, nearestPosEnd); Packet.C2S.Cast.Encoded(new Packet.C2S.Cast.Struct(0, SpellSlot.Recall)).Send(); ObjectManager.Player.Spellbook.CastSpell(SpellSlot.Recall); }); } } } }
public static double Damage(Obj_AI_Base target) { if (target == null) { return(0); } var dmg = Global.Player.GetAutoAttackDamage(target); if (SpellManager.Q.Ready) { dmg += SpellManager.GnarState == GnarState.Small ? Global.Player.GetSpellDamage(target, SpellSlot.Q) : Global.Player.GetSpellDamage(target, SpellSlot.Q, DamageStage.SecondForm); } if (SpellManager.W.Ready) { dmg += SpellManager.GnarState == GnarState.Small ? Global.Player.GetSpellDamage(target, SpellSlot.W) : Global.Player.GetSpellDamage(target, SpellSlot.W, DamageStage.SecondForm); } if (SpellManager.E.Ready) { dmg += SpellManager.GnarState == GnarState.Small ? Global.Player.GetSpellDamage(target, SpellSlot.E) : Global.Player.GetSpellDamage(target, SpellSlot.E, DamageStage.SecondForm); } if (SpellManager.R.Ready && SpellManager.GnarState == GnarState.Mega) { dmg += Global.Player.GetSpellDamage(target, SpellSlot.R) + Global.Player.GetSpellDamage(target, SpellSlot.R, DamageStage.Collision); } if (SummonerSpells.IsValid(SummonerSpells.Ignite)) { dmg += SummonerSpells.IgniteDamage(target); } return(dmg); }
public static void OnUpdate() { var target = GameObjects.EnemyHeroes.FirstOrDefault(x => x.Distance(Global.Player) <= SpellConfig.R2.Range && x.IsValid && !x.IsDead); if (target == null) { return; } if (SpellConfig.R2.Ready && Enums.UltimateMode == UltimateMode.Second && MenuConfig.Killsteal["R2"].Enabled) { var killable = target.Health <= Global.Player.GetSpellDamage(target, SpellSlot.R) || target.Health <= Global.Player.GetSpellDamage(target, SpellSlot.R) + Global.Player.GetAutoAttackDamage(target) && target.Distance(Global.Player) <= Global.Player.AttackRange + 65; if (killable) { SpellManager.CastR2(target); } } else if (SpellConfig.W.Ready && MenuConfig.Killsteal["W"].Enabled && target.Health <= Global.Player.GetSpellDamage(target, SpellSlot.W) && target.IsValidTarget(SpellConfig.W.Range)) { SpellManager.CastW(target); } else if (SpellConfig.Q.Ready && MenuConfig.Killsteal["Q"].Enabled && target.Health <= Global.Player.GetSpellDamage(target, SpellSlot.Q) && target.Distance(Global.Player) <= SpellConfig.Q.Range) { SpellManager.CastQ(target); } if (MenuConfig.Killsteal["Ignite"].Enabled && SummonerSpells.IsValid(SummonerSpells.Ignite) && target.Health < SummonerSpells.IgniteDamage(target)) { SummonerSpells.Ignite.CastOnUnit(target); } }
static Types() { OffensiveMenu = Menu.AddSubMenu("Offensive Items"); OffensiveItems.Initialize(); DefensiveMenu = Menu.AddSubMenu("Defensive Items"); DeffensiveItems.Initialize(); ConsumablesMenu = Menu.AddSubMenu("Consumables Items"); ConsumablesItems.Initialize(); SummonerMenu = Menu.AddSubMenu("Summoner Spells"); SummonerSpells.Initialize(); DrawMenu = Menu.AddSubMenu("Drawings"); DrawMenu.AddLabel("SOON"); SettingsMenu = Menu.AddSubMenu("Settings"); Settings.Initialize(); }
public static void CastR(Obj_AI_Base target, int count = 1) { var wall = WallExtension.NearestWall(target, 590); if (wall.IsZero || count != 1 && wall.CountEnemyHeroesInRange(590) < count) { return; } var flashPos = wall + (wall - Global.Player.ServerPosition).Normalized() * SummonerSpells.Flash.Range; if (SummonerSpells.IsValid(SummonerSpells.Flash) && MenuConfig.Combo["Flash"].Enabled && target.Distance(Global.Player) > 475 && wall.Distance(Global.Player) < 475 + 425) { SummonerSpells.Flash.Cast(flashPos); } if (wall.Distance(Global.Player) <= 590) { R.Cast(wall); } }
private double StealDamage(Obj_AI_Base mob) { return SummonerSpells.SmiteMonsters() + (spellConfig.IsQ2() ? Global.Player.GetSpellDamage(mob, SpellSlot.Q, DamageStage.SecondCast) : 0); }
public static void OnKeyPressed() { var target = Extension.BeybladeMode.GetTarget() as Obj_AI_Hero; if (target == null) { return; } var distance = target.Distance(Global.Player); var minion = MinionHelper.GetDashableMinion(target); var m2 = MinionHelper.GetClosest(target); var positionBehindMinion = MinionHelper.WalkBehindMinion(target); MinionHelper.ExtendedMinion = positionBehindMinion; MinionHelper.ExtendedTarget = target.ServerPosition; var dashDistance = MinionHelper.DashDistance(minion, target); if (SpellConfig.Q.Ready) { switch (Extension.CurrentMode) { case Mode.Dashing: SpellConfig.Q.Cast(); break; case Mode.DashingTornado: if (minion != null && dashDistance <= 425 && dashDistance > 220) { if (MenuConfig.Combo["Flash"].Enabled && SummonerSpells.IsValid(SummonerSpells.Flash)) { SpellConfig.Q.Cast(); DelayAction.Queue(Game.Ping / 2 + 30, () => { SummonerSpells.Flash.Cast(target.Position); }, new CancellationToken(false));; } } break; case Mode.Normal: if (target.IsValidTarget(SpellConfig.Q.Range)) { SpellConfig.Q.CastOnUnit(target); } break; } } //if (KnockUpHelper.IsItTimeToUlt(target, 860) && SpellConfig.R.Ready) //{ // SpellConfig.R.OnProcessSpellCast(); //} if (SpellConfig.E.Ready) { if (distance <= 320) { return; } if (!positionBehindMinion.IsZero && Global.Orbwalker.CanMove()) { Global.Orbwalker.Move(positionBehindMinion); if (positionBehindMinion.Distance(Global.Player) <= 65) { SpellConfig.E.CastOnUnit(m2); } } else if (minion != null) { SpellConfig.E.CastOnUnit(minion); } } }