public virtual void Awake() { controller = GetComponent <SummonerController>(); spriteRenderer = GetComponent <SpriteRenderer>(); animator = GetComponent <Animator>(); healthbar = GetComponentInChildren <Healthbar>(); }
// Use this for initialization void Start() { summonTime = 0f; controller = GetComponent <SummonerController> (); isAttacking = false; player = GameObject.FindGameObjectWithTag("Player"); anim = GetComponent <Animator> (); rigid = GetComponent <Rigidbody> (); nav = GetComponent <NavMeshAgent> (); stats = GetComponent <MonsterStats> (); }