// Start is called before the first frame update
 void Start()
 {
     if (sugarMeter == null)
     {
         sugarMeter = FindObjectOfType <SugarMeterScript>();
     }
 }
Example #2
0
 private void Start()
 {
     if (!sugarMeter)
     {
         sugarMeter = FindObjectOfType <SugarMeterScript>();
     }
 }
Example #3
0
 // Use this for initialization
 void Start()
 {
     //If the reference to the Sugar Meter is missing, the script gets it
     if (sugarMeter == null)
     {
         sugarMeter = FindObjectOfType <SugarMeterScript>();
     }
 }
Example #4
0
    // Start is called before the first frame update
    void Start()
    {
        gameController  = FindObjectOfType <GameController>();
        firstWaypoint   = gameController.firstWaypoint;
        currentWaypoint = firstWaypoint;

        animator        = GetComponent <Animator>();
        rb2D            = GetComponent <Rigidbody2D>();
        sugarMeter      = FindObjectOfType <SugarMeterScript>();
        scoreEffectPart = transform.Find("Score");
    }
Example #5
0
    private void Start()
    {
        if (!sugarMeter)
        {
            sugarMeter = FindObjectOfType <SugarMeterScript>();
        }

        this.playerHealth = FindObjectOfType <HealthBarScript>();
        this.spwanPoint   = GameObject.Find("SpawingPoint").transform;
        StartCoroutine(WavesSpawner());
    }
Example #6
0
    private void Awake()
    {
        if (Instance != null && Instance != this)
        {
            Destroy(this);
        }
        else
        {
            _instance = this;
        }

        playerHealth = FindObjectOfType <HealthBarScript>();
        sugarmeter   = FindObjectOfType <SugarMeterScript>();
    }