// sets grid data based on level private void SetGridNumber(string level) { var data = SudokuEasyData.getData(); if (level == "Medium") { data = SudokuMediumData.getData(); } else if (level == "Hard") { data = SudokuHardData.getData(); } setGridSquareData(data); }
void Start() { sudoku_game.Add("Easy", SudokuEasyData.getData()); }