public override void OnInspectorGUI() { if (this.m_SubstanceStyles == null) { this.m_SubstanceStyles = new SubstanceStyles(); } EditorGUILayout.Space(); EditorGUILayout.BeginVertical(new GUILayoutOption[0]); this.MaterialListing(); this.MaterialManagement(); EditorGUILayout.EndVertical(); Editor selectedMaterialInspector = this.GetSelectedMaterialInspector(); if (selectedMaterialInspector != null) { selectedMaterialInspector.DrawHeader(); selectedMaterialInspector.OnInspectorGUI(); } }