Example #1
0
    //EDIT
    public void InstantiateSubquestPlate()
    {
        SubquestPlate newPlate = Instantiate(subquestPlatePrefab, transform.position, Quaternion.identity, subquestsParent);

        newPlate.SwitchEditMode(true);

        subquestAddButton.transform.SetAsLastSibling();

        plateList.Add(newPlate);

        UpdatePlatesIndex();
    }
Example #2
0
    void InstantiateCurrentSubquestPlates(Quest _quest)
    {
        plateList = new List <SubquestPlate>();

        foreach (SubQuest subQuest in _quest.subQuestList)
        {
            SubquestPlate newPlate = Instantiate(subquestPlatePrefab, transform.position, Quaternion.identity, subquestsParent);

            newPlate.UpdatePlate(subQuest.title, subQuest.second);
            plateList.Add(newPlate);
        }
        UpdatePlatesIndex();
        subquestAddButton.transform.SetAsLastSibling();
    }