public void MethodB() { Console.WriteLine("\nMethodB() ---- "); _two.MethodTwo(); _three.MethodThree(); _four.MethodFour(); }
public void MethodB() { Console.WriteLine(); Console.WriteLine("方法组B() ---- "); _two.MethodTwo(); _three.MethodThree(); }
// exposing several components through single interface public void MethodB() { WriteLine("MethodB() -> "); _two.MethodTwo(); _three.MethodThree(); WriteLine(""); }
public void MethodA() { System.Console.WriteLine("方法A的调用--"); systemOne.MethodOne(); systemThree.MethodThree(); systemFour.MethodFour(); }
public void MethodB() { _two.MethodTwo(); _three.MethodThree(); }
public void MethodA() { System.Console.WriteLine("MethodA:"); _ssOne.MethodOne(); _ssThree.MethodThree(); }
public void MethodB() { _subSystemTwo.MethodTwo(); _subSystemThree.MethodThree(); }
public void MethodB() { Debug.Log("\nMethodB() ---- "); _two.MethodTwo(); _three.MethodThree(); }