Example #1
0
        private void Start()
        {
            Debug.unityLogger.Log(TAG, "Start()");

            mScene = GetComponentInParent <SubScene>();

            if (mScene == null)
            {
                Debug.Log("Scene cannot be null");
                return;
            }



            //mScene.SetLocalLevelBuilder(this);


            //ActionParams actionParams = new ActionParams();
            //actionParams.Put("ref", this);
            mScene.GetEventManager().CallEvent(ApplicationConstants.BUILDER_IS_INITIALIZED, ActionParams.EmptyParams);

            mPlayer = mScene.GetPlayer();

            mScene.GetServiceManager().RegisterService(ApplicationConstants.SERVICE_LOCAL_LEVEL_BUILDER, this);
        }
Example #2
0
    private void Start()
    {
        mScene = gameObject.GetComponentInParent(typeof(SubScene)) as SubScene;
        Player player = mScene.GetPlayer();

        mScale = player.transform.localScale;
    }