Example #1
0
        /// <summary>
        /// Needs to run before UI_ToggleGroupCtrl.Start of the category runs, or it won't get added properly
        /// </summary>
        internal static void AddMissingSubCategories(UI_ToggleGroupCtrl mainCategory)
        {
            var categoryTransfrom = mainCategory.transform;

            // Can break stuff, 06_SystemTop might be fine but needs testing
            if (categoryTransfrom.name == "04_AccessoryTop" || categoryTransfrom.name == "06_SystemTop")
            {
                return;
            }

            // Sorting breaks hair selector layout, too lazy to fix
            var noSorting = categoryTransfrom.name == "02_HairTop";

            var transformsToSort = new List <KeyValuePair <Transform, int> >();

            foreach (var category in _categories)
            {
                if (categoryTransfrom.name != category.CategoryName)
                {
                    continue;
                }

                var categorySubTransform = categoryTransfrom.Find(category.SubCategoryName)
                                           ?? SubCategoryCreator.AddNewSubCategory(mainCategory, category);

                transformsToSort.Add(new KeyValuePair <Transform, int>(categorySubTransform, category.Position));
            }

            if (noSorting)
            {
                return;
            }

            foreach (Transform subTransform in categoryTransfrom)
            {
                if (transformsToSort.Any(x => x.Key == subTransform))
                {
                    continue;
                }

                var builtInCategory = MakerConstants.GetBuiltInCategory(categoryTransfrom.name, subTransform.name);
                if (builtInCategory != null)
                {
                    transformsToSort.Add(new KeyValuePair <Transform, int>(subTransform, builtInCategory.Position));
                }
                else
                {
                    KoikatuAPI.Logger.LogWarning($"Missing MakerCategory for existing transfrom {categoryTransfrom.name} / {subTransform.name}");
                }
            }

            var index = 0;

            foreach (var tuple in transformsToSort.OrderBy(x => x.Value))
            {
                tuple.Key.SetSiblingIndex(index++);
            }

            KoikatuAPI.Instance.StartCoroutine(FixCategoryContentOffsets(mainCategory));
        }
Example #2
0
        /// <summary>
        /// Needs to run before UI_ToggleGroupCtrl.Start of the category runs, or it won't get added properly
        /// </summary>
        public static void AddMissingSubCategories(CvsSelectWindow mainCategory)
        {
            string categoryName = GetCategoryName(mainCategory);

            var allSubcategories = mainCategory.transform.GetComponentsInChildren <Transform>().Where(x => x.name == "CategoryTop").SelectMany(x => x.Cast <Transform>()).ToList();

            Transform modsCategoryTop = null;

            var addedSubCategories = new List <CvsSelectWindow.ItemInfo>();
            var window             = mainCategory.cgBaseWindow.transform.Find("Win" + categoryName);

            foreach (var category in _categories)
            {
                if (categoryName != category.CategoryName)
                {
                    continue;
                }

                if (allSubcategories.All(transform => transform.name != category.SubCategoryName))
                {
                    if (modsCategoryTop == null)
                    {
                        KoikatuAPI.Logger.LogDebug($"Creating subcategory Mods group in {categoryName}");

                        var sourceCategory = GameObject.Find("rbSType01").transform.parent.parent.parent;

                        var target = FindSubcategoryContentParent(mainCategory.transform);

                        var copy = Object.Instantiate(sourceCategory, target);
                        copy.Find("CategoryTitle").GetComponentInChildren <Text>().text = "Mods";

                        modsCategoryTop = copy.Find("CategoryTop");

                        foreach (var tr in modsCategoryTop.Children())
                        {
                            Object.DestroyImmediate(tr.gameObject);
                        }
                    }

                    KoikatuAPI.Logger.LogDebug($"Adding custom subcategory {category.SubCategoryName} to {categoryName}");

                    addedSubCategories.Add(SubCategoryCreator.AddNewSubCategory(modsCategoryTop, category, window));
                }
            }

            mainCategory.items = mainCategory.items.Concat(addedSubCategories).ToArray();
        }