public void ButtonBaseAccessibleObject_State_is_correct(FlatStyle flatStyle, bool createControl, bool mouseIsDown, AccessibleStates expectedAccessibleState) { using var button = new SubButtonBase() { FlatStyle = flatStyle }; if (createControl) { button.CreateControl(); } Assert.Equal(createControl, button.IsHandleCreated); if (mouseIsDown) { button.OnMouseDown(new MouseEventArgs(MouseButtons.Left, 1, 0, 0, 0)); } var buttonBaseAccessibleObject = new ButtonBase.ButtonBaseAccessibleObject(button); Assert.Equal(expectedAccessibleState, buttonBaseAccessibleObject.State); // TODO: ControlAccessibleObject shouldn't force handle creation, tracked in https://github.com/dotnet/winforms/issues/3062 Assert.True(button.IsHandleCreated); }
public void ButtonBaseAccessibleObject_State_is_correct(FlatStyle flatStyle, bool createControl, bool mouseIsDown, AccessibleStates expectedAccessibleState) { using var button = new SubButtonBase() { FlatStyle = flatStyle }; if (createControl) { button.CreateControl(); } Assert.Equal(createControl, button.IsHandleCreated); if (mouseIsDown) { button.OnMouseDown(new MouseEventArgs(MouseButtons.Left, 1, 0, 0, 0)); } var buttonBaseAccessibleObject = new ButtonBase.ButtonBaseAccessibleObject(button); Assert.Equal(expectedAccessibleState, buttonBaseAccessibleObject.State); Assert.Equal(createControl, button.IsHandleCreated); }