public void SetStyle(StyleAssets style) { foreach (var b in _builders.Values) { b.SetStyle(style); } }
public void SetStyle(StyleAssets style) { _style = style; _firstPool.ResetTemplate(style.FirstPuddle); _transitPool.ResetTemplate(style.TransitPuddle); _endPool.RecallAll(); }
public void SetStyle(StyleAssets style) { _style = style; _s1Pool.ResetTemplate(_style.Car1); _s2Pool.ResetTemplate(_style.Car2); _s3Pool.ResetTemplate(_style.Car3); _pPool.ResetTemplate(_style.Police); _mPool.ResetTemplate(_style.Military); _tPool.ResetTemplate(_style.Trailer); _projectilePool.ResetTemplate(_style.Projectile); }
public void SetStyle(StyleAssets style) { _style = style; _copterPool.ResetTemplate(style.Copter); _missilePool.ResetTemplate(style.Missile); }
public void SetStyle(StyleAssets style) { _style = style; _meteorPool.ResetTemplate(_style.Meteor); _projPool.ResetTemplate(_style.MeteorProjector); }
public void SetStyle(StyleAssets style) { _style = style; _wallPool.ResetTemplate(style.Wall); }