private void OnDestroy() { Destroy(m_HumenModelRef.transform.parent.gameObject); Destroy(m_HumenModel.transform.parent.gameObject); Destroy(m_ChartCanvas); if (m_StudyController != null) { m_StudyController.Destory(); } }
private void OnDestroy() { Destroy(m_HumenModelRef.transform.parent.gameObject); Destroy(m_HumenModel.transform.parent.gameObject); Destroy(m_ChartCanvas); if (m_StudyController != null) { m_StudyController.Destory(); } }