Example #1
0
    // Use this for initialization
    void Start()
    {
        textureList = GameObject.Find("Main Camera").GetComponent<StudentTextureList>();
        mineStu = GameObject.Find("battleBackground");
        myStudent = GameObject.Find("battleBackground").GetComponent<BattleButtonManage>().CurrentMine;
        enemyStudent = GameObject.Find("battleBackground").GetComponent<BattleButtonManage>().CurrentEnemy;
        animationlist = GameObject.Find("Main Camera").GetComponent<AttackAnimationList>();
        battlestate = GameObject.Find("battleBackground").GetComponent<BattleButtonManage>();
        if (myStudent == null)
            Debug.Log("myStu is null");

        if (myStudent.retSkillList() == null)
            Debug.Log("mySkillList is null");
    }