static void Main(string[] args)
        {
            //Ask for user input for game name
            Console.WriteLine("Enter game name:");

            //Accept user input for game name
            string gameName = Console.ReadLine();

            //Add StructureMap for DI
            var container = new StructureMap.Container(x =>
            {
                x.For <LibraryInterfaces.IDeckOfCards>().
                Use <CardGameLibrary.DeckOfCards>()
                .Singleton()
                .Ctor <string>("cardType");
            });

            var deckOfCards = container.With("cardType")
                              .EqualTo(gameName)
                              .GetInstance <LibraryInterfaces.IDeckOfCards>();

            switch (gameName.ToUpper())
            {
            case CardGameLibrary.Constants.BLACKJACK:
                PlayBlackJack(deckOfCards);
                break;

            case CardGameLibrary.Constants.HIGHCARD:
                PlayHighCard(deckOfCards);
                break;

            default:
                Console.WriteLine("Please enter a supported game name(BLACKJACK or HIGHCARD).");
                break;
            }
        }