public RenderObject(StructureBspClusterBlock item) { sectionBuffers = new List <Mesh>(new[] { new Mesh(item.clusterData[0].section) }); }
public RenderObject(StructureBspClusterBlock item) { item.LoadClusterData( ); sectionBuffers = new List <Mesh>(new[] { new Mesh(item.ClusterData[0].Section, null) }); }