public static StructProperty CreateAppearanceProperty() { var props = new CProperty[] { NameProperty.Create("nmHead"), IntProperty.Create("iGender", 1), IntProperty.Create("iRace"), NameProperty.Create("nmHaircut"), IntProperty.Create("iHairColor"), IntProperty.Create("iFacialHair"), NameProperty.Create("nmBeard"), IntProperty.Create("iSkinColor"), IntProperty.Create("iEyeColor"), NameProperty.Create("nmFlag"), IntProperty.Create("iVoice"), IntProperty.Create("iAttitude"), IntProperty.Create("iArmorDeco"), IntProperty.Create("iArmorTint"), IntProperty.Create("iArmorTintSecondary"), IntProperty.Create("iWeaponTint"), IntProperty.Create("iTattooTint"), NameProperty.Create("nmWeaponPattern"), NameProperty.Create("nmPawn", "None"), NameProperty.Create("nmTorso"), NameProperty.Create("nmArms"), NameProperty.Create("nmLegs"), NameProperty.Create("nmHelmet"), NameProperty.Create("nmEye", "DefaultEyes"), NameProperty.Create("nmTeeth", "DefaultTeeth"), NameProperty.Create("nmFacePropLower"), NameProperty.Create("nmFacePropUpper"), NameProperty.Create("nmPatterns"), NameProperty.Create("nmVoice"), NameProperty.Create("nmLanguage", "None"), NameProperty.Create("nmTattoo_LeftArm"), NameProperty.Create("nmTattoo_RightArm"), NameProperty.Create("nmScars"), NameProperty.Create("nmTorso_Underlay"), NameProperty.Create("nmArms_Underlay"), NameProperty.Create("nmLegs_Underlay"), NameProperty.Create("nmFacePaint"), NameProperty.Create("nmLeftArm"), NameProperty.Create("nmRightArm"), NameProperty.Create("nmLeftArmDeco"), NameProperty.Create("nmRightArmDeco"), NameProperty.Create("nmLeftForearm"), NameProperty.Create("nmRightForearm"), NameProperty.Create("nmThighs"), NameProperty.Create("nmShins", "None"), NameProperty.Create("nmTorsoDeco") }; var structProp = StructProperty.Create("kAppearance", props); return(structProp); }