Example #1
0
 public Struct.FieldBase GetData5()
 {
     Struct.FieldBase fieldBase = new Struct.FieldBase();
     fieldBase.name   = "マップ5";
     fieldBase.width  = 6;
     fieldBase.height = 8;
     fieldBase.cells  = new int[, ] {
         { 0, 0, 0, 11, 0, 0 },
         { 0, 0, 0, 0, 0, 0 },
         { 1, 0, 1, 4, 0, 0 },
         { 11, 0, 4, 0, 4, 0 },
         { 0, 0, 0, 0, 0, 0 },
         { 0, 0, 0, 0, 11, 0 },
         { 0, 4, 0, 0, 0, 0 },
         { 11, 0, 0, 0, 0, 0 },
     };
     return(fieldBase);
 }
Example #2
0
 public Struct.FieldBase GetData3()
 {
     Struct.FieldBase fieldBase = new Struct.FieldBase();
     fieldBase.name   = "マップ3";
     fieldBase.width  = 6;
     fieldBase.height = 8;
     fieldBase.cells  = new int[, ] {
         { 10, 10, 11, 12, 12, 12 },
         { 10, 10, 0, 0, 0, 12 },
         { 0, 0, 0, 0, 0, 12 },
         { 0, 0, 0, 0, 0, 0 },
         { 6, 6, 0, 0, 0, 11 },
         { 11, 6, 6, 6, 22, 6 },
         { 0, 0, 0, 0, 0, 0 },
         { 0, 0, 0, 0, 0, 0 },
     };
     return(fieldBase);
 }
Example #3
0
 public Struct.FieldBase GetData1()
 {
     Struct.FieldBase fieldBase = new Struct.FieldBase();
     fieldBase.name   = "マップ1";
     fieldBase.width  = 6;
     fieldBase.height = 8;
     fieldBase.cells  = new int[, ] {
         { 2, 2, 3, 3, 2, 2 },
         { 0, 0, 0, 0, 0, 0 },
         { 0, 0, 0, 0, 0, 0 },
         { 2, 2, 0, 0, 2, 2 },
         { 2, 2, 0, 0, 2, 2 },
         { 0, 0, 0, 0, 0, 0 },
         { 0, 0, 0, 0, 0, 0 },
         { 0, 0, 0, 0, 0, 0 },
     };
     return(fieldBase);
 }
Example #4
0
 public Struct.FieldBase GetData2()
 {
     Struct.FieldBase fieldBase = new Struct.FieldBase();
     fieldBase.name   = "マップ2";
     fieldBase.width  = 6;
     fieldBase.height = 8;
     fieldBase.cells  = new int[, ] {
         { 0, 0, 0, 0, 0, 0 },
         { 9, 9, 1, 0, 0, 0 },
         { 0, 0, 0, 0, 0, 0 },
         { 0, 0, 0, 0, 1, 0 },
         { 0, 0, 0, 0, 0, 0 },
         { 0, 1, 0, 0, 0, 8 },
         { 0, 0, 0, 0, 0, 8 },
         { 0, 0, 0, 0, 8, 8 },
     };
     return(fieldBase);
 }
Example #5
0
 public Struct.FieldBase GetData10()
 {
     Struct.FieldBase fieldBase = new Struct.FieldBase();
     fieldBase.name   = "マップ10";
     fieldBase.width  = 6;
     fieldBase.height = 8;
     fieldBase.cells  = new int[, ] {
         { 21, 21, 21, 21, 21, 21 },
         { 0, 21, 7, 0, 7, 21 },
         { 0, 0, 0, 0, 0, 21 },
         { 0, 0, 0, 0, 7, 21 },
         { 0, 0, 0, 0, 0, 21 },
         { 0, 0, 0, 0, 0, 21 },
         { 0, 0, 0, 0, 0, 0 },
         { 0, 0, 0, 0, 21, 21 },
     };
     return(fieldBase);
 }
Example #6
0
 public Struct.FieldBase GetData9()
 {
     Struct.FieldBase fieldBase = new Struct.FieldBase();
     fieldBase.name   = "マップ9";
     fieldBase.width  = 6;
     fieldBase.height = 8;
     fieldBase.cells  = new int[, ] {
         { 20, 0, 0, 0, 0, 20 },
         { 20, 0, 5, 5, 0, 20 },
         { 0, 19, 5, 5, 0, 0 },
         { 5, 0, 0, 0, 0, 0 },
         { 19, 0, 0, 19, 0, 5 },
         { 0, 19, 5, 5, 0, 19 },
         { 0, 0, 5, 5, 0, 0 },
         { 0, 0, 0, 0, 0, 0 },
     };
     return(fieldBase);
 }
Example #7
0
 public Struct.FieldBase GetData8()
 {
     Struct.FieldBase fieldBase = new Struct.FieldBase();
     fieldBase.name   = "マップ8";
     fieldBase.width  = 6;
     fieldBase.height = 8;
     fieldBase.cells  = new int[, ] {
         { 0, 0, 0, 0, 0, 0 },
         { 18, 0, 0, 0, 0, 0 },
         { 0, 0, 0, 7, 0, 0 },
         { 0, 0, 0, 0, 18, 0 },
         { 0, 7, 0, 0, 7, 0 },
         { 0, 0, 0, 0, 0, 0 },
         { 7, 17, 0, 0, 17, 7 },
         { 7, 18, 0, 0, 0, 7 },
     };
     return(fieldBase);
 }
Example #8
0
 public Struct.FieldBase GetData7()
 {
     Struct.FieldBase fieldBase = new Struct.FieldBase();
     fieldBase.name   = "マップ7";
     fieldBase.width  = 6;
     fieldBase.height = 8;
     fieldBase.cells  = new int[, ] {
         { 2, 2, 2, 2, 2, 2 },
         { 2, 2, 2, 23, 2, 2 },
         { 14, 0, 16, 0, 0, 15 },
         { 0, 0, 0, 0, 0, 0 },
         { 18, 18, 0, 0, 0, 0 },
         { 18, 18, 0, 0, 0, 14 },
         { 15, 14, 0, 0, 0, 0 },
         { 0, 0, 0, 0, 0, 0 },
     };
     return(fieldBase);
 }
    // 参照渡しで受け取ったフィールデータを更新
    public void GetMapData(int mapId)
    {
        Struct.FieldBase fieldBase = new Struct.FieldBase();
        MapDatas         mapDatas  = new MapDatas();

        switch (mapId)
        {
        case 10:
            fieldBase = mapDatas.GetData10();
            break;

        case 9:
            fieldBase = mapDatas.GetData9();
            break;

        case 8:
            fieldBase = mapDatas.GetData8();
            break;

        case 7:
            fieldBase = mapDatas.GetData7();
            break;

        case 6:
            fieldBase = mapDatas.GetData6();
            break;

        case 5:
            fieldBase = mapDatas.GetData5();
            break;

        case 4:
            fieldBase = mapDatas.GetData4();
            break;

        case 3:
            fieldBase = mapDatas.GetData3();
            break;

        case 2:
            fieldBase = mapDatas.GetData2();
            break;

        case 1:
            fieldBase = mapDatas.GetData1();
            break;

        default:
            Debug.Log("マップデータが読み込まれてません");
            break;
        }

        // フィールドデータの読み込み
        field        = new Struct.Field();
        field.name   = fieldBase.name;
        field.width  = fieldBase.width;
        field.height = fieldBase.height;
        field.cells  = new Struct.CellInfo[field.height, field.width];

        // 各セルデータの追加
        for (int y = 0; y < field.height; y++)
        {
            for (int x = 0; x < field.width; x++)
            {
                switch (fieldBase.cells[y, x])
                {
                // name, category, moveCost, avoidanceBonus, defenseBonus, magicalDefenseBonus, hpBonus,      hpOnus;
                // 名前, 種類,     コスト,   回避率,         防御ボーナス, 魔防ボーナス,        回復値,       地形ダメージ
                case 0:
                default:
                    field.cells[y, x] = new Struct.CellInfo("平地", 0, 1, 0, 0, 0, 0, 0);
                    break;

                case 1:
                    field.cells[y, x] = new Struct.CellInfo("草むら", 0, 2, 10, 0, 0, 0, 0);
                    break;

                case 2:
                    field.cells[y, x] = new Struct.CellInfo("壁", 1, 1, 5, 1, 0, 0, 0);
                    break;

                case 3:
                    field.cells[y, x] = new Struct.CellInfo("城門", 0, 1, 20, 2, 0, 5, 0);
                    break;

                case 4:
                    field.cells[y, x] = new Struct.CellInfo("沼", 0, 2, -5, 0, 0, 0, 0);
                    break;

                case 5:
                    field.cells[y, x] = new Struct.CellInfo("熱い床", 0, 2, -15, 0, 0, 0, 5);
                    break;

                case 6:
                    field.cells[y, x] = new Struct.CellInfo("川", 1, 2, -15, 0, 0, 0, 5);
                    break;

                case 7:
                    field.cells[y, x] = new Struct.CellInfo("水晶", 1, 2, -15, 0, 0, 0, 5);
                    break;

                case 8:
                    field.cells[y, x] = new Struct.CellInfo("森", 1, 1, 5, 1, 0, 0, 0);
                    break;

                case 9:
                    field.cells[y, x] = new Struct.CellInfo("村", 1, 1, 5, 1, 0, 0, 0);
                    break;

                case 10:
                    field.cells[y, x] = new Struct.CellInfo("城", 1, 1, 5, 1, 0, 0, 0);
                    break;

                case 11:
                    field.cells[y, x] = new Struct.CellInfo("木", 1, 1, 5, 1, 0, 0, 0);
                    break;

                case 12:
                    field.cells[y, x] = new Struct.CellInfo("山", 1, 1, 5, 1, 0, 0, 0);
                    break;

                case 13:
                    field.cells[y, x] = new Struct.CellInfo("切り株", 0, 2, 10, 0, 0, 0, 0);
                    break;

                case 14:
                    field.cells[y, x] = new Struct.CellInfo("岩", 1, 1, 5, 1, 0, 0, 0);
                    break;

                case 15:
                    field.cells[y, x] = new Struct.CellInfo("穴", 1, 1, 5, 1, 0, 0, 0);
                    break;

                case 16:
                    field.cells[y, x] = new Struct.CellInfo("看板", 1, 1, 5, 1, 0, 0, 0);
                    break;

                case 17:
                    field.cells[y, x] = new Struct.CellInfo("池", 1, 2, -15, 0, 0, 0, 5);
                    break;

                case 18:
                    field.cells[y, x] = new Struct.CellInfo("苔", 0, 2, -5, 0, 0, 0, 0);
                    break;

                case 19:
                    field.cells[y, x] = new Struct.CellInfo("枯れ木", 0, 2, 10, 0, 0, 0, 0);
                    break;

                case 20:
                    field.cells[y, x] = new Struct.CellInfo("石像", 1, 1, 5, 1, 0, 0, 0);
                    break;

                case 21:
                    field.cells[y, x] = new Struct.CellInfo("溶岩", 1, 1, 5, 1, 0, 0, 0);
                    break;

                case 22:
                    field.cells[y, x] = new Struct.CellInfo("橋", 0, 1, 0, 0, 0, 0, 0);
                    break;

                case 23:
                    field.cells[y, x] = new Struct.CellInfo("出入口", 0, 1, 0, 0, 0, 0, 0);
                    break;
                }
            }
        }
    }